We did not need another insanely expensive chest to buy every week. What we NEED is a way to stop having half our screen covered with icons for a chest we can't afford and a tournament that is NEVER worth entering and an hourly battle that doesn't work properly. Not to mention a warning about ascending that pops up 30 seconds into each cycle . Fix the things that don't work before you beg for more money.
The new fay magic feature gives some players UNPLAYABLE LAG. As in freezes the game completely in 2-4 minutes. Turn off fay magic to fix this if you have it. You lose the new in-game autoclick but otherwise if you are like me you lose the whole game
The game is actually kind of cool but the one thing it is NOT is deterministic.
To be deterministic in the since that the name and story imply would require the user's choices to determine the final outcome of the game, rather than the user having input into the initial setup of the game. Essentially any standard RPG where the user has NO input into the setup that had fixed damage and no % chance skills would be more deterministic than this game. Still, very fun
Event said i would get two copies of an epic hero for getting 11-50 spot. Instead i get one. Still losing shards when i open loot bags. The bugs in this game are excessive to the point of nearly unplayable.
Common and uncommon shards become useless very very quickly , there should be a way to trade them up rarity (maybe at 20 or 50 to 1 )
Also shards sometimes open out of loot bags then never appear in inventory, and by sometimes i mean almost 1/3 of my rare shards vaporize
Working on that i will add a few description over them when you mouse over, i will be working on a new tutorial also but this may only come later (im not good with tutorial i'm sorry)
Would be very nice to have a way to open a large number of chests more quickly. clicking the cards one at a time and waiting on the enchant animation is time consuming when you have like 50 normal chests and you just want to blow through them.
Maybe an open all button? just show a text summary of what all was opened?
If you leave the game sit a while with autoshoot and autoreload you eventually go to -1/X ammo and the game freezes. no more income and no more shooting until you refresh the page and manually reload before you turn them back on again
the new option to move unused items to the shop is poorly designed. Moving items not used RIGHT NOW by your crafters is not the same as UNUSED. Now i have to go back and stock up on my potion supplies again
Import export doesn't work either. Exported to a text file and import gives an error saying importation fails.
I can't leave the game on until the end of time so looks like this game is a no go till saving is fixed.
Market upgrades do nothing. I purchased the X10 upgrade for my ostrich farm and it went from 14Quad a second and .3 quint a turn-in to ... 14quad a second and .3 quint a turn-in. either this is broken or it is calculated as the same as 500 biofarmers, which is basically .01% increase for someone with 2 or 3 restarts, so utterly worthless
There should be a reset effect for conquering the world. like all countries get 10% harder to conquer but yeild 25% more income for each time you've conquered the world
Working on that i will add a few description over them when you mouse over, i will be working on a new tutorial also but this may only come later (im not good with tutorial i'm sorry)