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Reyth777's Comments

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RECON

Play RECON

Aug. 20, 2015

Rating: 5

To use the radio of a fallen soldier: 1) Drop that soldier, 2) Stand very close to that soldier with one man, 2) Click the man and then click the orders-Use Equipment & use the red arrow keys until you see the radio & click it

RECON

Play RECON

Aug. 18, 2015

Rating: 7

I WANT FRONT PAGE ATTENTION ON THIS GAME NAO! THAT'S AN ORDER! I WANT BADGES AND KONG LOVE IMMEDIATELY!!!!

50 years (graphical)

Play 50 years (graphical)

Aug. 10, 2015

Rating: 1

Here's how I won with the Japanese using what I call the "Faith in the Forest" strategy. http://youtu.be/WaY90dA18z4

50 years (graphical)

Play 50 years (graphical)

Aug. 10, 2015

Rating: 1

Sound effects would be teh r0x0r!

50 years (graphical)

Play 50 years (graphical)

Aug. 09, 2015

Rating: 0

I like the Russians because they can earn +100 gold a turn instead of +50 for building the money building. The money building pays regardless of your deployed troops.

Astrox

Play Astrox

Feb. 12, 2015

Rating: 1

BUG REPORT (PART 2): This has been expanded to dynamic events in general such as: a) Inmates entering sector, b) Initial group(s) of pirates that spawn apart from the gates, (and by logical extension) c) Pirate raiders spawning into the system. Once the same is quit & reloaded everything returns to normal. This may be related to how the game is initially started; if I start with a fresh browser instance maybe this is avoided (instead of using an existing browser used for a previous game and just creating a new game using that session)?

Astrox

Play Astrox

Feb. 11, 2015

Rating: 0

BUG REPORT: This might be a local issue somehow BUT I went an entire session (multiple hours) with no jobs, literally ZERO jobs available. I then saved my game and quit. As soon as I logged back in the jobs started popping up.

Astrox

Play Astrox

Feb. 10, 2015

Rating: 1

Not trying to be nitpicky at all & I like the system message feature at the top of the screen alot BUT while mining, the mining reports make it practically useless (like to see that all important "pirate raiders have entered this sector" message) to find significant messages, as they are scrolled off immediately. In thinking about it, the mining messages are good but will be 99% useful if they are just flashed across the screen like they used to be & immediately written over by the latest mining blast; if someone needs to see the output they only need to focus for 10-15 seconds to get the relevant information they need. That way, the other system messages can be viewed with the very convenient viewer at the top. I personally think it will look fine just above the modules line, centered on the screen. JMHO and still enjoying this game immensely, thanks! :D

Developer response from momoguru

heh, i think we are at the point where most improvement ideas are gonna be nit picky, so no problem with that at all. also, both your ideas are legit. the new update will now show in the mouse overs for each mining laser, how much they are pulling in on each cycle. the pirate alert message will have a pop up like officers, and an alert sound for both.

Astrox

Play Astrox

Feb. 09, 2015

Rating: 1

Here's an interesting idea?! Pirate miners! Maybe they could be a hybrid combat/miner -- I like the idea because they get in there and mess with your asteroid fields. :D

Developer response from momoguru

that would be cool. i'll see what i can cook up.

Astrox

Play Astrox

Feb. 08, 2015

Rating: 0

Just watched an inmate get blown up by raiders; kept circling without aim or mission and not firing while they repeatedly beat him about the head and neck. Don't know what to say about this except there was no report of it like when they enter -- would spice things up if there was a destruction report. :D Love the new graphics btw!

Developer response from momoguru

i will check the npc AI, it sounds like it was stuck in a decision loop.

Tyrant Unleashed

Play Tyrant Unleashed

Aug. 03, 2014

Rating: 9

"Do you know what the strongest card in the game is? The credit card" LOL I totally support DEV's 'money making strategies' and you won't hear me whining ever but that quote is so funny I just had to re-post it! LOL XD (read this quick before it gets neg bombed! XD )

Rise

Play Rise

Apr. 21, 2014

Rating: 1

And YES! Won with the Ninja. Definitely the hardest classes to win with are Thief/Ninja. Finally discovered a strategy that works there. Probably the next hardest class is Sorcerer. Mage is fairly easy & the fighting classes are easy. Paladin is the easiest of them all. I love this game for the simplicity of it! :D

Rise

Play Rise

Apr. 21, 2014

Rating: 1

Whew! Finally won with the Thief! :D

Rise

Play Rise

Apr. 20, 2014

Rating: 0

Anybody win with Thief or Ninja?

Rise

Play Rise

Apr. 13, 2014

Rating: 0

Right! Like a lateral movement option (explore) or ascend. Not a big fan of downward movement but maybe it would add spice to the game so you could be like the Veteran. :D

Astrox

Play Astrox

Apr. 12, 2014

Rating: 0

LOL. This is what I ultimately wanted; the game to be harder to succeed at. You're actually making me play more skillfully; I mean why should it be a walk through the park to your ship of choice? Thanks for making my dreams come true! *\:D/*

Astrox

Play Astrox

Apr. 12, 2014

Rating: 0

Ok you win. You are forcing me to trade in order to progress. I hope ur happy and satisfied. :/

Astrox

Play Astrox

Apr. 11, 2014

Rating: 0

Any chance we can get a "6" setting for re-spawn rate? Or are you going with one massive huge galaxy with all bots moving/spawning freely?

Astrox

Play Astrox

Apr. 10, 2014

Rating: 0

Dang, why am I the only one that is still warping from page to page for no reason? Is my save corrupted?

Astrox

Play Astrox

Apr. 09, 2014

Rating: 0

I turned of auto-warp & auto-dock but still warping spontaneously while in the middle of empty space.

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