lol, at first i thought the challenge was quite difficult as i thought you would only get score for yellow shapes, so i tried to avoided all the rest...
Atmospheric and technically brilliant fighting game. Even if you don't like fighting games normally, have a try. Definitely 5/5.
@ArtCode_Games: the keyboard controls are configurable, just pause (space) during a fight
Feels a little like geometry wars meets amorphus. Not bad, not too original, nevertheless I wouldn't call it clone, it has some unique experience for itself.
The award system is strange btw.
Against lag, read the hint at instructions (increase flash storage)!
Boombot is back with more ... well, boom!
Levels are a little more challenging than in the prequel, with more dynamic obstacles (falling and rolling boulders and logs). 5/5
fun and fanscinating game. challenging, with adequate difficulty, once you get it (level 2 will teach you, don't get frustrated there!). the balance physics with friction feel *very* real!
no bad game idea, but I really don't like the physics of the bubble; the game is not really about puzzles but instead about cursor controlling accuracy
There's a bug in Level 31: go DRDRUL, clicking the first vertical and then the horizontal block, will end up your ball in a strange state where the ball will go up when pressing down.