This was a great upgrade from the first game. aside from things previously mentioned, I would suggest an increase in the level cap (allowing for sub-classes, possibly after maxing out your main class). I'd also suggest adding more skills. I found myself nearly maxed out (missing one lvl3 skill) when facing the boss, and then had 6 extra left over from beating him. Either include more to begin with, or maybe even include some special skills that we can use after beating the game once (summon another hero? -suggestion). Overall great job! Targa's pet should have his own respawn time because if the pet dies and Targa is still alive the pet would never respawn unless Targa dies and then respawn. It's very rare that I find a sequel that not only preserves the feel of the original, but also adds new layers of depth. I am very impressed with what you folks have done with this new game. Congrats on a job well done
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This was a great upgrade from the first game. aside from things previously mentioned, I would suggest an increase in the level cap (allowing for sub-classes, possibly after maxing out your main class). I'd also suggest adding more skills. I found myself nearly maxed out (missing one lvl3 skill) when facing the boss, and then had 6 extra left over from beating him. Either include more to begin with, or maybe even include some special skills that we can use after beating the game once (summon another hero? -suggestion). Overall great job! Targa's pet should have his own respawn time because if the pet dies and Targa is still alive the pet would never respawn unless Targa dies and then respawn. It's very rare that I find a sequel that not only preserves the feel of the original, but also adds new layers of depth. I am very impressed with what you folks have done with this new game. Congrats on a job well done!
For those of you who are having trouble on level 10; after hiring both miners, it is actually better NOT to send waves early, because you the two miners will generate a higher income (I'd say around 60-80g) than the 30 or so gold you get from sending the wave asap. Hope it helps :) Please make sure to include a way to set a unit's attack priority if you make a second version. Anybody else just play with the flame cursor for a bit?
+-! loved the idea of been able to mix the units in each tower... most of the time I only used one type at each, but having the chance to choose is nice.
to solve all the mystery badges: Mystery mouse: right click and than select "mystery mouse" mystery click: kill one zombie by clicking with the mouse mystery game 1: lvl 3 secound floor picture on the right side mystery game 2: lvl 5 secound floor behind the window mystery game 3: lvl 9 first floor behind shopping window mystery game 4 lvl 12 first floor on the desk and A fast forward button should be nice for a Defense :v and Fun game, but the only useful unit is Bombard. Firstly build as many Bombards as possible, then generally upgrade them until 2 Chief stun and 1 Chief repulsor each line (boss line first). GG that is all