Making people wait to level 50 to be able to defend themselves is dumb.
You make things soar in costs to the point that miner activity is likely now worthless vs expeditions. You don't even get to see any action while the bad guys are attacking you.
I like the game, but just when I think I finally have a good set of pieces, the floor is suddenly more deadly from the start. I'd like to at least have a save point to start at the gauntlet.
I see all these praises, but its like I'm playing a different game.
I can't quit or go to a map, seen no stars, etc. I tired on both chrome and firefox.
The map screen is inaccessible until after you've beaten the tutorial. The "quit to ship" feature is locked as well. If you still can't open it, DM me with details.
Generally like the game, except crafting failures. The idea that you "must" have a chance to fail sucks especially when it decides to fail at the end of a long chain.
I make gold over long time.
Make the level 3 rings.
Try and make level 4 ring with 99% via catalysts only to fail, costing me
a couple of days of work..
The map screen is inaccessible until after you've beaten the tutorial. The "quit to ship" feature is locked as well. If you still can't open it, DM me with details.