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richardlim2123's Comments

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ChatChat

Play ChatChat

Apr. 10, 2015

Rating: -5

HOW COULD YOONA BE MY FRIEND?

Age of War

Play Age of War

Apr. 21, 2014

Rating: 7

Battle stats have shown that super soldiers not only have more powerful guns, the also have more powerful kicks that destroy war machines with ease.

Aces of World War II

Play Aces of World War II

Dec. 12, 2013

Rating: 1

What on earth are German bombers doing in Pearl Harbour? And Japanese fighters in the English Channel?

Flight Simulator Boeing 737-400 Sim

Play Flight Simulator Boeing 737-400 Sim

Dec. 09, 2013

Rating: 1

When I first saw playing this, I thought it was a good and realistic simulation. However, after playing this, I was disappointed. Needs stuff like engine shutdown (of course with the actual procedures) and control over the rudder. Also, the controls have to be easier to use.

Overtorque Stunt Racing

Play Overtorque Stunt Racing

Nov. 25, 2013

Rating: 5

I went out of the wall that limits the boundaries. Now my car is in an infinite freefall and accelerating at 6300 mph.

Battle of Britain: 303 Squadron

Play Battle of Britain: 303 Squadron

Oct. 13, 2013

Rating: -1

Maybe us being able to use bombers would be good.

Seed of Destruction

Play Seed of Destruction

Aug. 15, 2013

Rating: 11

Interesting facts I have learnt: 1. Projectiles are ineffective against the military until a giant sperm touches them. 2. Tanks suddenly become invisible beside another tank. 3. Planes and helicopters never collide

Triviador

Play Triviador

Aug. 15, 2013

Rating: -1

@yaykitties: I agree. I had a question: How many holes are there on a regular T-shirt. My answer was 0. Good answer was 4. Apparently they need to be clearer when they ask questions.

Triviador

Play Triviador

Aug. 15, 2013

Rating: 1

@Martintiger: This place is not for you to advertise.

Memoir Text Adventure

Play Memoir Text Adventure

Aug. 15, 2013

Rating: -1

I died at 80 with $49 930. My first partner died of suicide and the second died of prolonged illness. Had 3 children though.

Memoir Text Adventure

Play Memoir Text Adventure

Jun. 28, 2013

Rating: 0

I dated someone. A turn later, Your partner died of: Suicide

Memoir Text Adventure

Play Memoir Text Adventure

Jun. 28, 2013

Rating: 0

Lol me too Spartan0430

Monty's Moon

Play Monty's Moon

Jun. 28, 2013

Rating: 0

@Magicut - Some comments are funnier than the game itself...

City Siege 2

Play City Siege 2

Jun. 28, 2013

Rating: 0

*Spy gets detected by two tanks. Tanks: Sir! We found a spy! Should we open fire? General: Yes. Tanks: But sir, we will destroy other baddies! General: That is not how we do things here, rookies! Open fire, kill everyone else when you see any enemies.

City Siege 2

Play City Siege 2

Jun. 27, 2013

Rating: 0

The EMP will not affect the bullets, bombs, shells and rockets that have already been fired though.

City Siege 2

Play City Siege 2

Jun. 27, 2013

Rating: 1

Some suggestions: A bomber and fighter. (both in planes) The bomber carries bombs and the fighter carries a dual machine gun. Both cannot stop in midair and their movements are very fast. Artillery's rockets could have homing abilities (targeting air units), also they should carry multiple rockets. However, if all air units are taken out, they will not have homing abilities. A spy plane would be good, it evades detection like the spy, and can transport other units. It would carry an EMP that in constantly on, and will disable all weapons in a very short range.

TU-95

Play TU-95

Jun. 26, 2013

Rating: -1

Soft touchdown=Landing gear broken=Death? Really?

TU-95

Play TU-95

May. 27, 2013

Rating: 0

Gentle touchdown, overshot the runway though. Mr. Pavel was like: Good job! Well, I guess I should be awarded for the touchdown?

Aces of World War II

Play Aces of World War II

May. 27, 2013

Rating: -2

My suggestion would be adding an altitude radar

Battle of Britain: 303 Squadron

Play Battle of Britain: 303 Squadron

May. 25, 2013

Rating: 4

Useful tip for all levels: Fighters will climb when under 400 feet until 700 feet, at a constant rate without twitching,so try to get on their six from there. Tips to pass Mission 3: Bombers before fighters. Target the bombers first for an easy victory. For the fighters, try to get on their six. Tips to pass mission 5: For the ground and sea targets, keep low for the gun ship (approx. 30 feet) For the gun emplacements, radar station and V1 silos, limb to approximately 100 feet, and go up and down while shooting. For the fighters, try not to get any damage. Rather have a nice, long dogfight with them, than take damage.

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