Looks smooth and nice game, but offers too little continent, on other hand pay to win pops out everywhere... if you would make more continent to make players busy, this would be a great game.
Has potential, fun to play, quite good interface, tho still need improvement, add more stuff, because it will get boring pretty soon i guess, also fix this nonsence with fitness, if we don't craft new axe, it shouldn't get reduced. This way it takes too much money to get new axe, because you need to upgrade fitness more than you normaly would. Its more than enough that luck and sharpening needs extra upgrades after each upgrades on better axe.
It would be nice to see requirements for locked functions to be unlocked. Also duration timer on turned on buff. In overall very nicely made game with good perspective, just keep adding new functions and things in the game and it should hit top idle games.
To the guy talking about dodge. I party agree with you. Also other stuff looks useless too, for example Mp. I have 8.12k, it doesn't get down lower than 8k and i have regen of 150. And i still can upgrade it much further. So looks like it needs ether more magic or other kind of balancing so it would become more usefull. Late game is a bit more boring. So something "new" appearing would be really nice. And yes, make game not so predictable. :) Add more stuff to weapons and armors, for example better add new items to buy, but make them enchantable, upgradable, add different stats on them with gems maybe which would drop from rare unique monsters who has 1% appear rate or something like that. Maybe for masteries add different field called "training" and make that place to increase masteries somehow, with extra activities. Character window is a bit messy until you don't get used to it. So maybe separate numbers and names. Thats all my insight so far (reached 7 lvl dungeon).
I just love how new things pop up after a while. When i though nothing new can show up, you surprise me with Masteries. :) Keep a good work, polish this game, since it looks very promissing. :)
I'm at 95 lvl and just maxed everything usefull with gems tho havn't even started get gems from achievements (where i will be supposed to use them later?). Don't get whats the use of Inn at all (havn't tryed) if have healer... Until now it was very great game, nice grafiks, good idea, etc, but looks like end game isn't much promissing.. So please come up with something good and update it ASAP. Will be waiting. :)
I would suggest to make it possible to use more than 1 key to open box for better hammer. Cuz in late game i have bunch of keys, but not much use of them.. So maybe make option to use like 1, 5, 25 or 125 stones to open box and be rewarded with better hammer, plus when added Baubles, hammer would be strong enough to keep for more than 5 (till next boss) levels.. And yes as some1 suggested possibility to add more than 1 whetstones at the time. Maybe even new things in crafting table would be nice. I had alot of fun playing it, but late game doesn't give me joy anymore and i reached it in two days. So add more things for late game.
I lack some info in this game, for example total income, what does these increasing numbers in top right corner means(under PPL)? And what affects them increasing? And does clicking do anything? Cuz i don't see any effect (some info of click power in such case would be nice). Also i agree that random switching of "amount to buy" is annoying.
We will consider including these in our the update after the next update! Thank you for your idea :)