Nice game, only criticism would be the after-wave reward, it seems to only care about number of enemies killed compared to time, totally ignoring how long it takes certain enemies to spawn.
@superstan1996 Enhancements only seem to work on equipment, while enchantments work on skills, some enchantments also only work on specific books, like the healing boosts/buff extenders only working on books that actually heal/give buffs. While the enhancements seem to work on any piece of equipment.
Couple suggestions: Increase the "attack all" option to larger bodies (galaxies/local group, maybe put it in the science tree like resource gathering), and add an option to make it one massive battle instead of a bunch of little ones.
One of the worst games I've ever played, think it's the combination of pop-up spam, card "charges" and general shitty broken gameplay with no information on what anything actually does.
Sorry that we were unable to fulfill your expectations. We really tried our best to make this game good, however it takes many efforts to make it fun for all. But we will continue our attempts to make it better :)
Enjoyed the first small portion of the game, and then the enemy got massive ships and super tanky flamers that keep me from moving at all. Really wish the enemies were a bit more balanced.
Randomness of the Support/Wall/Siege nature of knights, along with the severe penalty for facing something you're weak against provide a seriously broken game.
Suggestions: put in a "grouping" system so you could have certain units follow others around. Also, a "zoning" mechanism would be a nice option, restricting certain units to spots on the map so you have a better overall coverage instead of everyone running to 1 enemy
For everyone asking: Skills (at least some) seem to stack, the movement ones stack for sure, not 100% sure about the double attack ones, but it seems like they do.
Sorry that we were unable to fulfill your expectations. We really tried our best to make this game good, however it takes many efforts to make it fun for all. But we will continue our attempts to make it better :)