gets boring really quick. hard to tell what exactly youre doing, and spinning around really has very little to do with affecting gameplay any bit noticibly. 3/5
"Right, the enemies don't get harder, they just come in large groups, so it's impossible to go a round in rounds higher than 5 lvls without getting hit." actually, i got a few perfects on the first couple levels, and then didnt get one again until 11, and since then, ive gotten quite a few.
so i left it running for about an hour on warrior... and i come back level 43 (which means absolutely nothing?) and 1400 gold and im over this game. 2/5 for effort and concept, but struggling in execution. maybe make level MEAN something, and possibly make the game something worth actually checking up on it for. such as making it faster, or adding a few different choices for what to attack or SOMETHING...
very close to being an excellent game. i believe the player is FAR too frail. i float around with about 12 hexes and still end up losing 2-3 to a single missle hex. and the enemies seem to get WAY more out of hexes than the player. or keep the same levels of things, but make evolving MUCH easier. i visit the evolution screen 2-3 times and then have absolutely no chance of surviving long enough for a fourth or fifth time, rarely giving me the chance i NEED to get the evolution points
bug on level like 10, stunned the last fenrir with limit break lightning and dropped a stone on it, and kept shooting basic lightning and junk and it died and now its stuck and its dead, but still there with the stunned icon over its head.
staying pretty much straight and just sporadically using rocket fuel to stay around 175 mph worked perfect for me. ran out of fuel around 5500 and coasted the rest pretty easy.