5) can you drop stuff? I sometimes have to get something from my backpack to my main inventory to use, but with both inventory and backpack full i can't swap items, or drop anything...so i have to run back to a storage box. Inventory/backpack needs improved functionality (e.g. use straight from backpack, swap/drag/drop items)
6) would be great if you implement some way to equip armor, instead of it being active in inventory
7) Inventory could be just a little bit bigger, most of my game at the moment if inventory management
Actually a fun games, would be really enjoyable but for the flaws...
1) my sheep and chicken just disappeared overnight, one evening they were in the corner of my house, then poof... gone?
2) I appear to be permanently sick now, medicine, food, sleep doesnt help, status remains 'ill' and although emptied by sleep, the illness bar immediately goes back up
3) armor vs enemies: those worm things are just too strong. Even with iron armor they only need 2 hits to kill you, even though they are pretty much guarding the titanium area (which i reckon would be the armor i need to fight them)
4) combat is too annoying, it's very hard to dodge enemy blows, and goading them is not consistent. Timing is too short too, after the enemy hits, you have very little time to hit back and retreat before they hit you again. Almost impossible to fight enemies without losing health this way, which is fatal combined with the 2 hit/kill worm enemies.
progression is ok up to about lvl 130, but after that there's little you can do except just wait for a looooong time. Even with latest 2.4 upgrades, xp, money and diamonds just don't increase fast enough. Especially exp is progressing too slow, all available upgrades hardly make a difference / are unaffordable...
And this is only lvl 130 out of 500+ and location 17 out of 24?...edngame is waaay to slow/unrewarding. 4/4 up to lvl 130, 2/4 after 130+
better now that off-screen enemies are fixed. Gun upgrades (especially rifle and flamethrower) don't seem to do much. I don't mind the slow fire of the rifle, but upgrading should either significantly up fire rate or allow me to one-shot stronger enemies a bit better.
tried to play it twice, two times apparently an enemy was stuck off-screen / invisible, so the doors remained shut even after killing all visible enemies
pretty good, but at the moment i'm just frantically zigzagging across my screen to select as many planets as possible, making the game a bit rsi prone.
Otherwise I love the fast pace, and the specialties really put a strategical aspect to the game (although for me it usually just meant to kill red and yellow first)
Doesn't this game have an end? Finished all hunts and captured all hostile towns... can't see a way to attack the neutrals...
Oh and in my book, any troop that let's their commander solo a dragon is smart indeed, I wouldn't throw myself before a dragon either
finished the game... might be a bit too easy (or my upgrade path was OP).
Setting rally points can be a pain since the label/menu of the building gets in the way of both selecting and/or placing the flag. 4/5 for the current effort, could need a more intricate upgrade scheme
Game seems ok, however:
Grammer/spelling is terrible, at least have someone native/better at english proofread it. Pretty sure even some online translation tools can do a better job. you should be able to tell your team members to Stop and shoot stuff instead of running after you (a simple hotkey would do). And once you run out of ammo you should be able to at least use one of your previous guns instead of doing nothing.
a) not the hardest game, took me 2 tries to understand the mechanics, after that I could shoot down aliens as they spawned, without any end in sight I quit at score 70 but could have gone on forever.
B) way too simplistic: aliens will just head towards your position when they reach end of screen, so its easy to lure them into a killzone
C) what's the point of the mouse if you can't aim?
d) gun: yes, its weak, but easy to just turn it into a mouse button masher for rapid fire
e) overall, way too easy, no depth whatsoever, commenting took me longer than the time needed to lose interest in the game
Hmm strange the last update didn't go through proper. It's been properly updated now with all posted shortcuts!