robdfa's Comments

Game comments and reviews

Zombie TD

Apr. 09, 2013

3

yet another reskin of the same game? Not sure how many games like this you have, but in comparison, your own (?) 'Battle of Antartica' (which is older) appears to be less laggy, with better grammar... Tip of the day: if you reuse an engine, improve on it?

Dick Douche Zombie Lab

Apr. 03, 2013

5

Guess I was thinking along the same lines as entel: Vampirism + large area of effect attack makes even lvl 7 ridiculously easy. just span dssd and collect cash.

Hotel Baron

Mar. 29, 2013

1

exterior quality seems bugged, can't get it to 100% no matter the high quality items i buy... and i noticed that when accidentally deleting my pool once, quality dropped by more than I got back when rebuilding the exact same pool at the exact same spot... don't tell me pools are like wine and supposed to improve with age?

Zombie Bullet Fly

Mar. 29, 2013

1

really unbalanced, laggy and bugged: levels 1-17 are far too easy, mainly used for building up an ammo store for lvl 18. Lvl 18 is ridiculous, but should still be doable if not for the fact that with larger bullet counts, hits stop registering. Don't see the popint in a level where enemies approach me faster than hits can be registered, even if i riddle an enemy with 20 bullets, most of which will not lower his health...what's the point if he reaches me regardless of the nr of bullets i hit him with...

Nocran Space

Mar. 27, 2013

41

not too bad so far. couple of notes however: - upgrades seem limited, could do with more variety, balance etc (I was done with max upgrades half way through, but did not seem to have enough firepower to deal with bos-battles later on) - difficulty could do with balancing: most of the level is really easy, only boss can be difficult at times (takes ages for boss to die) - seems to be a bug that during gameplay, the fx for firing weapons 'mutes' accomopanied with laggy firing. Can only be reset by refreshing game

Cloud Wars - Sunny Day

Mar. 25, 2013

-2

yup, hard mode isn't hard, just spam space/crtrl combo, pretty much an all or nothing type war, only a few cases when you might tactically choose between different targetss (mainly letting AI fight over the same target). Still, 3/5 for now, 4/5 if more in depth with upgrades etc.

Koala vs Bugs

Mar. 21, 2013

5

Fun enough game, but I see 2 major flaws: 1 - responsiveness is lacking (koala doesn't always respond, seemingly because an animation first has to finish before koala can respond to a new move again) 2) game is impossible to beat sometimes, even at lower levels (for example, if you have all 6 bamboos/sides covered with bugs at the same height, there's no possible way for you to get above this. 3/5 for now, 4/5 if both aspects solved

2

Agree with the black bullet/black background being difficult (although not impossible, finished game on hard setting without too much problems, just don't stay still and get a 'feel' for the bullet flow. add some nicer upgrades (bigger variety of permanent guns, not specials), more levels... You might want to save the black bullets for harder settings only (maybe add an additional difficulty setting like 'nightmare' or something)

Developer Reply

It's intentional ;), on penultimate level of first chapter this enemies appeared and there was info that you must observe background "clouds" to see bullets. But thanks for comment, now I see that making this bullets for every one level difficulty is bad. I will repair this ;)

The Synchronoir

Mar. 07, 2013

12

nice game, but really needs: 1) speed up button 2) remove the click to collect, just annoying really... 3) better description of what upgrades do (still not sure if 'reload' speeds up cooldown to select the unit, OR unit cooldown after firing...

Ultimate Army 2

Mar. 05, 2013

13

add drag and click or similar, add select all, and tweak balance of unit spawning (I played with only upgrading helicopters, so since I don't actually spawn tanks or rocket troops it appears I have waaay to many helicopters spawning :) )

Wonder Ace

Jan. 22, 2013

3

bosses are too far apart, cute little game though.

Santa Rockstar 5

Dec. 19, 2012

1

music out of sync = fail, easier played muted

Space Fighters

Nov. 28, 2012

1

+1 on the hitbox, it's huge compared to the ship (mainly vertically, but it does allow for stupidly little maneuvering space). I would implement some type of upgrade screen, increase screen size (i feel kinda claustrophobic flying around, especially with the biggy hitbox) and add some more variety.

Astroflux

Nov. 09, 2012

2

I think PvP is pretty much impossible: No matter what status I have (hostile or not) or whether I shoot at blue/red labeled players, I never damage them, and they never damage me. Combined with having a mission to make my first pvp kill, that's just damn annoying!

Developer Reply

We had a bug in the PvP system, it should be fixed now!

Astroflux

Nov. 08, 2012

5

game is stuck at loading screen? (with the revolving 'A')

Developer Reply

It was a temporary bug, we just release a fix so a reload should do it!

Hordes and Lords

Nov. 03, 2012

2

nice game, route-finding could be better (cavalry charging a fountain is a bit silly), think most other improvements are already suggested. Good story (well, same old story but funny enough) 5/5

Kick Out Bieber 2

Sep. 08, 2012

-1

you just got a 1/5 for lying to me, i wanna kick out Selena too, and can't even get to kick her out on bored.com after finishing. Liars are almost as bad as Biebers

Go Kart Manager

Aug. 31, 2012

1

not sure if it's a bug, but after researching chassis to lvl 4 I got Alonzo to sign up for 100 bucks per race. I'm sure He can appreciate my 733t car, but this is a bit silly :)

Developer Reply

Haha, that is just a bit silly! Will be fixed over the weekend I hope

Aeon Defense

Aug. 15, 2012

1

annoying bug: after being summoned for a duel, somehow a ghost enemy remained (probably a summon?) endlessly chopping away at me teammate who kept healing. In the end, I was stuck in the arena, powerlessly watching the enemy team (who's heroes happily died by my hand in the arena and were thus respawned in the main field) chopping away at my castle...

Steamlands Player Pack

Jun. 27, 2012

-5

pause menu is buggy as sin, can't select choose mission or the game will be stuck in pause without the pause menu