:) Maybe you will dislike the game, but I will suggest you to play it a little more and try to see in the game the effort we put in graphichs lore, mechanics ecc ecc! By the way, really we understand that this kind of game aren't for all. I want only to remark that developing a game it's very difficult, and not all the choices are money oriented! There are some great stamina based games out there, maybe it's not our case, but judge a game only for the stamina seems a little bit reductive, expecially on our side :D! I hope to see you in chat by the way thanks for your time and for the answer!
this was in kong beta for how long months i think just for this? more energy system garbage if you want ppl to play your game GET RID OF THE FRICKEN ENERGY SYSTEM ppl HATE IT what don't developers get about that i know what it is it's because this is a cash cow would be nice to see this get completely just to blow up in your face
Hey rune, did you tried well the game? We stayed in kong for moths because we are only three people developing it and because we based most of the games features on users feedbacks, doing an hard work in chat like during this first days of launch. We did not do game to steal money from the players, it's not our intention! You can play and enjoy the game also without spending money on it and trying to undestrand game mechanichs and developers decisions. By the way we respect the opinion of everyone, but I really can't understand all this hate versus developers that choose to develop this kind of games.
so i see it STILL is where when you get the chance to upgrade nanobot storage is after you get hit and don't have enough carbon how about letting us be able to upgrade the storage capacity for nanobots when we have the carbon to ACTUALLY DO SO which is BEFORE we get hit hm
one of the more interesting multiplayer games to come out that does not have an energy system to boot and rubys the cash shop currency are also earnable to through gameplay (though i could see it taking a lot more coins per 5 rubys in the future potentially)
you see though unlike those other games you do NOT have to use any energy to find energy drops if enemys are in your way you can just go to map to avoid having to fight them in order to try and find more energy and this is coming from someone who normally HATES energy based games because your usually stuck waiting for more energy with nothing to do that is NOT the case on THIS GAME(there was a typo on the other comment and seems there is no way i could remove it)
you see though unlike those other games you do NOT have to use any energy to find energy drops if enemys are in your way you can just go to map to avoid having to fight them in order to try and find more energy and this is coming from someone who normally HATES energy based games because your usually stuck waiting for more enrgy with nothing to do that is NOT the case on THIS GAME
i may have dismissed this earlier as just another energy game but seeing as you can actually earn energy even though a bit grindy to do so it still is something to do where other games would have you sit there with nothing to do
try holding either ctrl, shift or z to buy in more bulk at a time(it also tell you this not all at the same time on the page where you can spend your star points to upgrade stuff btw)
yeah i get better things to do with my time then to wait around and do nothing while my energy regens especially with so many other games that i can play as much as i want so yeah energy system sucks
There are yes, but there's also a huge issue with certain version of flash player or something. Both locally and on my Firefox, memory hangs around 150mb and drop to 85mb and I can ply for hundreds of game days, but on Chrome and on my laptop I get 350mb+ in like 40 days...
seems a bit to random if you actually beat another player or not i mean part of that comes just with this kind of game it self but throw in a random set of moves and some almost feel better then others and yeah did so and so win cause of skill or because of the better move set?
Thanks for your input runeknight! While your are right to some extent - luck does play part, but you can check enemy abilities, pick your item, reroll your abilities and also you often need to be clever when choosing your moves. You often have several viable moves to choose from, each giving various options and strategies. While I understand your first impression, the game is deeper than sheer luck.
so on my computer firefox vs chrome well they both started to dip below the threshold at about 1400 balls and more balls would come after once things settled
i can already see where this has got to much wait time going to be going on i mean not only is there energy but a wait time after doing something and lastly a sync thing really so those who have known about this game for who knows how long have the out right advantage of many days over anyone just finding out about this. Overall i don't really see a point in playing this now on kong and TO MUCH wait time
You know if this is so p2w and it's "bad" apparently then WHY does it have so many ppl playing it and rated so highly hm? Like you would think ppl would not play it if it was ACTUALLY that bad that is the sort of message your sending ppl(not the devs but the players). So i wonder what might keep getting made probably similar reason why there is so many idle games on kong because many ppl are playing them
:) Maybe you will dislike the game, but I will suggest you to play it a little more and try to see in the game the effort we put in graphichs lore, mechanics ecc ecc! By the way, really we understand that this kind of game aren't for all. I want only to remark that developing a game it's very difficult, and not all the choices are money oriented! There are some great stamina based games out there, maybe it's not our case, but judge a game only for the stamina seems a little bit reductive, expecially on our side :D! I hope to see you in chat by the way thanks for your time and for the answer!