This game still holds my attention after many years. It's amazing how great the concept is. If someone remade this with a more complex physics and fighting engine and other aspects Baturinsky was intending in Void II this could probably be a solid game on Steam.
The snail level, i hit the wall once, and got it right.... I am surprised everyone finds it so difficult. In this game you just try random strategies because often it isn't what it seems. In previous levels speed was required, in others being "blind", so naturally some are the opposites.
read all of the comments! wow, there are like 1000 or something, anyway i hd no idea how far this game has gotten. i love it and i am awainting void two eagerly