For me, When going from the end of a race to the menu, you go all the way back to the title screen. The fad in makes it seem slow and cumbersome. Either use the "menu" option to back to the "play" menu or at least remove the fade in. These are obviously just my thoughts.
please a few points for an easy puzzle showing up as you earn the completion badge. Just wasn't expecting it. Well played Kong....well played... no pun intended....
Great game. Really enjoyed. The funniest part was that it took me longer to decode the ending credits than the final puzzle. Can't wait to see what happens on that date...
I loved the game. Short but looks and plays well. I think it would be nice t have some general team unlockables, speed, fire rate, heal rate damae, etc. Also with a difficulty setting (enemies have 1.5 x health) would add a good challenge to it.
Ditto with all the guessing. When you do a 20x20 and the vast majority of "hints" are "1,1" it sucks the joy right out of the game. At least it isn't a direct rip from any other picross.
Nice game. Maybe a few too many suds, but understands it help complexity. Scrubbing the fungus is a bit difficult, because if you go to far off (very sensitive) it goes back to the way it was. Overall is a great time waster.
I get some lag effect especially at lvl 22. When I try to go to menu, I still got objects moving on the screen. I think there may be some instances not being removed.
I love the game, but here is why i'm rating it a 3 and never playing again. I invested some time yesterday to get my xp up to 96.9. I played three round this morning and I aced a lot of stages completely with an average shot of 9.93. After all that, my xp went up .4 pts. That is ridiculus. On top of that despite such a high score, I only got 2095 pts. This tells me that my xp affects my possible score, which it shouldn't. It should only affect my shot stability.