It would be nice if you could ‘organize’ your zac fighters, for example if they keep preventing enemies from getting near your base out of the range of your turrets, then you could ‘tell them’ to get back a bit. Set up formations? Travel in pairs sort of thing? Just an idea. It may help. And it would be nice if we could see the damage they do as well. Thanks. Idea 2: Another idea; Once you’ve upgraded all three upgrades on a turret another fourth updgrade appears? Expensive, and/or compensates for something, for example, ‘increases range by 12% but decreases damage by 10%’???
This could be for each type of turret. Idea 3:
Target priority? (eg, target ‘sheilds’, or ‘no sheilds’, ‘most HP’ ect.) This would help because when sheilded enemies are humping my walls my Galaxy turrets likes to shoot them killing my walls. But if there was target priority-ing then they could shoot else where.
It would be even cooler if you had and commanded your own squardron, so if they're gonna die all you have to do is press a button to say, 'fall back', etc. This may stop your allies from dying in the first two and a half seconds. For example, use the 'fall back' comand, whle you takeout the long ranged artillery then they can help without dying.+ if you agree.
Its great untill you realize you have no idea what your doing and start clicking randomly at the 'gates' to win. It needs a hint or somthing like that, an more sturcture.
The one only thing that could make this games even better is power ups, ones you can buy ad keep, (cool down time), ones you buy but is one-time only, or some that drop from enemies. The only thing. Great job!
"Uh-oh,You clicked outsie the screen. I'm only doing this for your oen good! You wouldhave been killed by flying creatures if your Flash Player lost focus, and you would be really, really sad." WELL, BRING THEM ON! IM AN ELEPHANT WITH LASERS!
Yes Raze was and IS amazing, but this is an updated game, I like how th eclasses all have to level up and each have their own seperate cash supply. Love this:D