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samuelf00602's Comments

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Symbiosis: Greenland

Play Symbiosis: Greenland

Jul. 29, 2013

Rating: 6

Nice game but: Would love to skip that intro, and I would like a X2 and X3 speed during game play. As some games can be long and boring. ot much different from the first. 4/5 for me.

Astroflux

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Jul. 27, 2013

Rating: 2

Nijmeh; If you think its a bug, report it to the Astroflux Forum here: http://forum.astroflux.org/index.php

Endless War 7

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Jul. 19, 2013

Rating: 6

Better and better, can't wait to see who we'll be playing as in the next installment ;) Great Work

Astroflux

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Jun. 26, 2013

Rating: 1

@ GoldenEyeX: This is getting disconnected as you haven't moved for a while, you have to refresh. Any bugs or ideas, to the Forum! ;) Have fun.

Astroflux

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Jun. 25, 2013

Rating: 1

@Majic286: Its Sark, its meant to be much, stops most low levels getting there. Its a harsh place. @Toby26: New systems with better enemies, Missions, KOTZ (gives XP now+only need 3 people). The many updates are great and that fact that the Devs listen to people's ideas on the forum is great. They are very good passionate Devs. The Best I would say.

Astroflux

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Jun. 24, 2013

Rating: 3

Theres no roll back, its a memory leak :( Clearing you cache and restarting the pc helps. @Stosto, there are many updates, (check forum), the xp can be good if you know where to find it. But don't you play a game because its fun? Not just to level up (although its nice ;) ) Any bugs, opinions etc, the forum is always open! :D

Astroflux

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Jun. 19, 2013

Rating: 5

@ Zhivchak: if its a bug report it to the forum. @SirPendrak: The hydro spills ratio has been raised recently (see forum)-at high levels you don't need it as well. @ Reddjohn/ridien: Post your ideas on the forum, they may get implemented into the game! ;) Have funsies!

Disaster Will Strike 2

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Jun. 17, 2013

Rating: 0

@ Elinfamous1, not broken. Use Swarm on the bottom left eggs, then use the Wind to the Right. Clever game

Astroflux

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Jun. 10, 2013

Rating: 0

@Nova, there isn't another window, i think that is roughly it. @RallThunder this has been discussed on the forum.

Astroflux

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Jun. 05, 2013

Rating: 4

Artifact trading has been discussed on the forum. http://forum.astroflux.org/index.php If you have a bug, reprt to the forum ;)

Super Duck Punch!

Play Super Duck Punch!

Apr. 09, 2013

Rating: 4

Ahahahahahahahahaha! Know you only need a slow-mo last kill :)

Accelerator

Play Accelerator

Apr. 09, 2013

Rating: 1

I have adrenaline instead of blood, fear like no other pushing me on, my heart's throbs is all i can hear as it races...only intensifing..............wow, impossessed to get to the other side....This.Is.Living.

Astroflux

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Mar. 26, 2013

Rating: 114

Global Chat Mute=/global mute For more chat options, /help.

Developer response from FulafiskenAB

This is also possible to do by clicking the chat button (top left corner) and there mute/unmute channels.

Arachnophilia

Play Arachnophilia

Mar. 25, 2013

Rating: 8

Too much of a good thing can kill you. As shown by the moths.

FPS-MAN

Play FPS-MAN

Mar. 18, 2013

Rating: 3

I didn't relise how many blind dark corners there where.......

Bubble Tanks

Play Bubble Tanks

Mar. 18, 2013

Rating: 6

Its sticky keys all over again!

Chaos Faction 2

Play Chaos Faction 2

Mar. 13, 2013

Rating: 0

Sticky keys makes this unplayable. Not a problem from my end.

Clockwords: Prelude

Play Clockwords: Prelude

Mar. 10, 2013

Rating: 0

Peumonoultramircoscopicsilicovolcanoconiosis is a word!!! As is all the others i have typed.... now this needs a dictionary of its own.

Sentinels: First Wave Beta2

Play Sentinels: First Wave Beta2

Feb. 28, 2013

Rating: 2

Instead of Ammo, why not heat? The longer the burst of fire the more heat generated that has to cool down. Great game.

Developer response from RElam99

The downside of using heat is it would just promote cycling through weapons at certain intervals. This in itself isn't 'bad' per se, but it’s not a clear win either. The version I’m working on now has a concept of a ‘loadout’ for weapons and deployables, and multiple weapon types, so it’ll allow me to do things like heat, or have weapons with effectively unlimited ammo just by trading something for it. For instance, if you really like the machine gun (which is now a machine gun/sniper rifle combo) you can trade some of your strategic deployables with that commander to get it, which may not be a loss for you if they’re activatables and you’re always in first person. Ultimately, the newer system I believe will elegantly solve/mitigate this problem.

Thanks Tanks!

Play Thanks Tanks!

Feb. 01, 2013

Rating: 21

A great classic game, but things need to be fixed: Tanks falling over, and aiming, the aiming i could do better myself even (i dare say) if i was blindfolded. Still love it. 5/5.

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