The game is unfortunately in woeful need of a retune. The grind is ridiculous; I've played for 30 mins and am at the point where I need 4 or 5 runs to afford a single upgrade. Stopped playing :-(
Tip: On level 3, play defensively, get 3 plants in the column to the right of the well, and 2 plants in the next column, get the left column of plants to grow to lvl3, then symbiote the front 2, switch the front 2 between attack and growth as necessary and after 10 mins you'll complete the level with about 6500XP of rewards... boost to skill level 8 very early on.
Level 6... is there something I'm missing here? It's just luck as to whether you can stun the snails or not, after the first time all the enemies charge in 1 turn, my units are all on 2 HP
This is an extremely good game, I'd love it to be longer, perhaps have different bow types (triple shot?) etc... also, it would be cool to have a larger talent tree as it fills up pretty quickly, I played for about 2hrs and had all useful ones.
The suicidal goblins should definitely damage the other enemies around them. On the endless mode, it's just not worth trying to kill them because they nearly always get through unless you deplete your spells burst.
5/5 brilliant game, great how the dev replies and considers player comments!
I saw the pig talk about "money mace" attacks enemies with gold, even if you don't have mana. Has anyone ever found this? I'm lvl 80 and never got this