last time that I repeat my challenges: lv1: relay + mortar. lv2: also siphon. lv3: also ore mine and sprayer. lv4: 1 ore mine+1sprayer+2 relays. lv5:relay+mortar+mine+sprayer+beam+guppy (guppy not needed). lv6: mortar+relay. lv7: mortar+forge+collector+mine+guppy+bomber. lv8:no AC, no reactor, no cannon, no forge. lv9: no syphon, only 1 command centre. lv10: 1 command centre, no air based units/towers. lv11: no guppy. lv12: 1 command, no ore, no forge. extra challenges: lv4: only AC-based weapons (also nullifier). sprayers must be build (and stay) on height 8. lv5: no strafers, mortar, cannon and no sprayers (shield only). lv6: defeat digitalis before emitters, only AC weapons. lv 5 (again): no guppy (use super relay). boss level: win in less than 30:00. ultimate challenge: get an total score of 100.000 or higher. this is hard!
the enemy bot doesn't cheat, but its actions are fixed (on day ... , bot buys (...), if possible. if an restaurant should be buyed that you have: buy the other restaurant, if possible)
niceguy, you are not nice. also, the critical hit thing is not that random. this is an good game, also, you should try zombie tower defense: reborn. it doesn't have any luck-based things in it.
I will repeat my hardcore levels now: creeper colour: red. lv1:relay+mortar. lv2:relay+mortar+siphon. lv3:relay+ore mine+sprayer+mortar+siphon. lv4:1ore mine+1sprayer+2relay. lv5: relay+mortar+guppy+mine+sprayer+beam. lv6:mortar+relay. lv7: forge+guppy+mine+bomber+mortar+collector. lv8:no reactor,siphon,cannon nor forge. also no AC. lv9: no syphon, only 1 command centre. lv10: no air, 1 command centre only. lv11: no guppy. lv12: 1 command centre, no ore mine, no forge. extra: lv1: no structures. lv8: no air units, no AC and no ore. 1 command centre. extreme challenge: win an level without using the weapon tab. (except for the nullifier). if you want more, you need to make them yourself or buy the full version.
I designed a hardcore mode for the demo: set creeper to red, AC may have any colour (not red). my 'hardcore' makes the game harder by reducing your towers. the spawner destroy tower is always allowed. if restricted towers/structures are in the field, remove them before starting. LV 1: only use relays and mortars. LV 2: relays, mortars and siphon. LV 3: relay+ore mine+sprayer+mortar+siphon. LV 4: 1 ore mine+1 sprayer+2 relay. LV 5: relay+mortar+guppy+mine+sprayer+beam. LV6: mortar+relay. LV7: forge+collector+mine+guppy+mortar+bomber. LV 8: no mine, no siphon, no reactor, no cannon and no forge. (not done yet). LV9: no syphon, only 1 command centre. (also no cannon if you want). every challenge is done by me (except lv 8) lv means lv that this challenge is for. + if you like the extra challenges, - if you want to keep secret (for people that are not nice)
fun bug: when attacking the swordwrath assault you can also attack an invisible statue. at your next battle the statue of the enemy will also be invisible.