It would be nice if the game could lock scrolling, kind of like Swarm Simulator does. That way the scrolling wouldn't make the whole page scroll, just the elements in the game.
Nice game. A few suggested improvements:
*Numbered shortcuts for quickly selecting a tower.
*Remove the text animation that happens every time a tower is clicked.
*More visible indicator that a tower has been upgraded.
*An option to turn on health bars permanently (pressing space to see these is fine, until you want to place towers and see health bars at the same time)
*Add an option to return to menu during a game (if this is already there, I haven't found it yet)
Great game. Simple design, yet fun throughout. I'd like the ability to lock pieces into place temporarily. Hexiom connect is good example of the use of this technique.
A combo counter would also be helpful to keep track of the sequence of recently deposited ants. I'm thinking of something similar to the combo counter on Easter Eggin, if you've ever played that. Link here: http://www.gamerival.com/play_easter-eggin.html
I enjoyed this game a lot more than I thought I would. It definitely needs some in-game sounds, not just music. I wanted a slurping noise to let me know I actually picked up the ant I thought I did, some kind of noise to tell me my vacuum was full of ants so I didn't try to pick up more, and a "you're running out of time" kind of noise when I was about to lose suction and drop my ants.