We need more level 5 cards! Even if they're just varieties on angels and demons, or maybe some other varieties of machines. We need more strategic possibilities in this great game!
A truly brilliant game, Nerdook! I appreciate the work you've been doing with the minesweeper format. Your skill in crafting upgrades continues to impress me as well. I salute you, as an artistic game designer. May your craft ever improve!
Hmm, how about further increases on the skills (instead of MAX under all of them upon purchase). Also, I think that this game could be much better if we could submit user created armies to fight against. Especially if you plan to make more of these. I strongly believe that it would inspire new things in stage, and unit design...but how would we use our active skills...
A great addition to the series. I really like the unit skills and equipability, and the addition of defensive buildings for the player changes the game nicely. I enjoy this one most out of the series so far. I do think that the boss graphics look way too grainy, but all in all I think that this is a graphical and overall improvement over previous games.
I really like this game! I would, however, appreciate Some cash for defeating the story mode end boss. He was a well designed boss too, I feel like everyone who can beat him deserves $ for at least the other enemies killed in the stage. Thanks for this most enjoyable defense game!
I like this game, but I'm having a hard time with equipment. I'm not allowed to exchange a staff for the one I currently have equipped. When I try to, the slot becomes blank, but when I rollover it, the stats of my previous weapon are shown. The weapon I tried to unequip is in my inventory, the new weapon is nowhere to be found. I can reequip the old weapon from my inventory, and the one I wanted to equip will show up back in inv., but I can never actually equip another weapon. Boo.
If everyone is so excited about these mythballs, why can't I see them? Why don't they to anything for my character? Whose balls are these, and why do I care about them?
Everyone asking for additional skill points does not understand the purpose and concept of this game and simply wishes to excel in a simpler way. I'm very happy with things as they are. Great game, wonderful update choices, and well made level pack. I'm on board, keep making games like this!
I'm a huge fan. Even with the lives. Probably because I'm old. I'm used to games where you've got 3 lives, maybe 3 continues, the controls are terrible, and its generally hard as hell. But in this, I have the old challenge with far better controls, smoother, more attractive graphics, and an impressively fun nonviolent gameplay (I love violence, but this is refreshing). So thanks for paying homage to the Old Ways.!
You're welcome, sorry it took so long!