Has anyone else ever had so many sun god super monkeys, triple mortar batteries, banana reasearch facilities, Operation:Dart Storm planes, and Battleshipes, that the game crashed? That just happened to me, round 97 I think, and the game crashed.
Also, for all those wondering why they haven't made a click and leave pause button, it's because this game has so many towers and bloons, the frame rate can't handle a constant fast forward. + If this helped you!
Round 96: about 40-50 sun god super monkeys, 7 triple mortar batteries, 6 of the full size ship (Forget name) 7 fully supgraded stealth bombers and counting, 11 or 12 banana tech labs. I would build more sun god super monkies, but the map is literally full, so I'm stuck making stealth bombers until the map is blocked
Also, game booster tips 1: Use a slow, old computer.Though very aggravating at most times, because reloads are long, it means huge ROF boos to the beretta. 2: Give the insanely powerful, but slow ROF guns to the other survivors. On an old computer, since it is a lot slower, they won't shoot very often, so when they do, you want them to take a zombie down, not do a tiny bit of damage and then take 3 or 4 seconds to shoot another bullet from an Ak-47, M16, etc. 3: On a very slow computer, you can shoot a full clip from a beretta in about the time it would take to shoot two bullets on a new computer. Use this to your advantage 4: You now have a TON of extra aiming time, so take it, and aim for the head 5: Your barrier should probably barely even get damaged now, so make sure you kill the zombies with weapons first, and keep as many survivors to hold your shotguns (There are three) ,hunting rifle, and grenades!
Anyone else think the beretta is probably the best weapon? Honestly, it's awesome in every way. Good damage, dead accurate, fast reload, shoots as fast as you can click(which for me means faster than a mini-uzi). Theres nothing to not love about it! SMGs/ARs are really inaccurate, shotgun is good room clearer but don't really like the accuracy or reload time, hunting rifle is really long reload, .357 is good, but reload is longer than beretta, and it can't kill as many per clip, it just does a little more damage, and has a third of the clip size. Compound Bow, I love it too. Its got a short reload, very accurate, and almost as strong as the hunting rifle!
Seriously, I don't know what everyones complaining it's hard about. I beat the last five or so missions (Long forgotten save, lol) in like 20 minutes. All you gotta do is send a tank at the start, use snipers, gas the spawn so no infantry comes in, and use all ur fire support on the tanks when they send them. It takes like four minutes a level, no problem.
I actually like that you have to hold the fast forward. If I want to set road spikes, I don't want to go, OK click that tiny little dot to slow down time, then grab to road spikes and, whups, the bloons go through.
Best strategy: 1: deploy your longest build time unit, you automatically start with all units full. 2: Get some lewis gunners and snipers out to defend 3: Get a trench with two squads in it and put an officer in in the back of the map if there are 3+ trenches, this keeps morale higher, and provides better defence 5: Use gas, or your highest other support, and hit their spawn point, it keeps new men from making it into the fight 6: Send four squads at once, three in the trench and the fourth coming from the spawn to the trench, in attacking 7: Once you take a trench, move new units up to continue attacking. 8: You should be able to advance quickly to their end lines, and win.
Even easier way to win 1: Upgrade supposrt all the way 2: Take all rebel houses near you 3: Use support to take the enemies main house OR to take out a strong building affecting you such as a large tower 4: Take the little resistance left out
Easy steps to win 1: Take as many rebel houses at the start as you can so you have many units 2: Take all towers on the level 3: Defend for a little bit 4: Have your units rush their buildings with the highest capacities 5: Take the small resistance left out