kind of wish there were secret upgrades for doing certain things with your characters, like leveling up Ahmenhotep while not having Abaddon, or giving Natalia an upgrade that gives her bonus dps based on her master Referi's level. Just little nuances like that.
how am I supposed to get 35 clicks per second without an auto-clicker? Using energize-clickstorm-reload-clickstorm just resets clickstorm back to it's basic value of 10, so my best is still only 26.
now I remember why I stopped playing labyrinth. This game requires that you play every level multiple times just to get enough xp to take on the difficulty curve, and constantly reminds you that endless mode is for premium players only.
ah. I saw the design notes and thought the faction coin gain was capped at 30%. Since I was at 27 already (with elven bonuses) I thought I barely had any more improvements to get.
getting 500 faction exchanges in one game has to be the most obnoxious achievement in the game. I need over 30k per exchange and I still have 5 price increases to go. This is going to take me another week or two.
damn. when I used the exotic matter to increase my base power generation, I was kind of hoping it meant that the regular upgrades would treat that as the new base power they increased.
interesting glitch. If you delete all of your save progress, you can take an artifact from the museum before they all disappear. I don't know if you are allowed to switch tags, but at the very least any weapon artifact is available.
There is quite a hefty bit of memory leak for an idle game. Might just be my computer, but I don't have this problem with a lot of other games on Kong.
WTF? Why does every tower defense game arbitrarily decide that you can't replay old levels with good/high level towers? It's like "Oh hey guys, I'll give you some cool shit, but you can't use it."