Third time now that I've destroyed that dang coinbox. It'd be nice if the badge would work for me, but if I'm to be honest with myself, I just REALLY like shooting evil, polka-hating coinboxes.
Add some achievements or goals. Change the gameplay at some point, maybe start with fewer options of stocks that get unlocked when you have more money.
I'm loving the concept, the graphics, the music... Started a bit hard though. Maybe give people a bit more of a chance to warm up into it? But all-in-all a refreshing play!
I believe that, unlike what most people are saying, the ball doesn't go through the blocks, but bounces off. The real problem is that the points displays that "explode" out of destroyed blocks collide with the ball. So you tend to get a zigzag effect on the ball.
But nonetheless:
- Needs a faster ball
- Needs to solve the problem I mentioned above
- Needs a title fix (which unfortunately I don't think is even possible to change)
- Needs a pause feature
- Needs more originality (how is this different from most other "breakout" style games?)
It's not a bad effort, but this really should still be in the development phase.
Fun concept - pure, unadulterated, non-excessive destruction. I could have used a short-cut key for "Reset," as well as maybe a short tutorial to see how the physics engine works, but I enjoyed it for what it was.
Pretty complicated for a game that I expected to be an average "point and shoot" game where the balls are removed by color. Not what I was looking for, but I recommend this to anyone willing to spend a few minutes familiarizing themselves with the controls and basic strategy.
Simple, but fun. I could have used some quiet music too, but well done.
A thought: Perhaps more points should be taken away for wrong guesses as the remaining number of tiles decreases. Speaking only in terms of probability (and not memory), you are much less likely to miss as you decrease the number of available guesses. Add in memory, and this fact is intensified since toward the end there is less to remember and you hit the same tiles more frequently.
Steps to get the badge:
1. Get better reflexes.
2. Get better peripheral vision.
3. Repeat steps 1 and 2 a few times,
then proceed to step 4.
4. Get lucky.
Wasn't able to add my name under "Your Name" when I finished the game. Also, even though the levels were long, I could have gone for more levels. And more weapons. Maybe a nuke option that could only be used once per level.
And don't forget to rate it :D