This is a beautifully polished, artful game, which proudly deserves about a 3. The reason is this- gameplay should come first. The perspective makes judgments about angles and objects almost impossible. Also, when attempting to fill the rainbow, trial-and-error is not tolerated. If you miss an orb and it the hole instead, you must restart. This isn't a challenge, it's a frustration. It would be challenging if skill really applied. The most you can hope for is a bit of luck, or more likely, memorizing _exactly_ where to click on the screen for each level. Flawed game, brilliant presentation.