Hello, am not sure if this is a bug or not, I'm a level 8 Gate Architect, according to the info I should have 4 bonus Agility, but when I hover over the Gate Architect it only shows +2 Agility. Keep up the good work! Looking forward to the next update :D
Hello.
The information on a character class pop-up icon does not update. It shows the basic bonuses. So Gate architect gives +2 Agility just for being a chosen character class.
Cheers!
Think this game is awesome and has lots of promise. Just had an idea to let us set a "default" option for our adventurers, so some will auto train, auto explore, auto dungeon etc. after we give them a different activity/job
I think the game has potential... but there needs to have some form of mechanism to make going to higher levels worthwhile... no point in going higher levels when in the first 5 mins of the game I can get 20+ souls 40+ boxes and 60+ jewellery boxes... and to get the next box or extra soul i need to wait 10 minutes.. most simple would probably have a non-linear soul progression reward... or more interesting skills.. maybe even another passive skill tree that requires certain no. of dooms and hero level benchmarks to unlock
Off putting that store bought items, i.e x3 multiplier or gold suit dosen't affect all parts of the game... feels like a slap in the face for people that have supported the game early on, to find you would have to pay again because it's on a "different area"..
Would be cool if we could have the option to choose what to be auto-upgraded, e.g. only upgrade hull, only upgrade dps, only upgrade certain squad upgrades etc. keep up the great work! :D
How do you purchase the passive bonus upgrades? I have 1000 sp and the upgrades are highlighted but clicking on them dosen't allow me to buy them. Thanks. Keep up the great work :D
You should be able to click them and then choose the amount you wish to buy. (clicking once will keep it highlighted)
Let me know if you have any problems
Thanks :D
Seeing alot of potential with this game
1) It would be super helpful if there was a helpfile saying what possible combinations of elements are there.
2) Would be cool to see tri/quad/quint/six/sept elements etc. with high element combinations having special passive/active skills. Instead of adding the monsters level to the element, it can add the current element value instead so you can have uniform growth. Also it would mean that you would need to spend more gold on evolving a multielem.
3) at the moment, reseting seems to be an incredible slow down.. as it takes a long time to build back up.. I know that it is very hard to balance benefits from resets, perhaps instead of just bonus damage, you could give "reset points" where we could purchase passive skills such as increased attack speed, lower price for evolving, higher gold drop rate, higher chance to fight mythic etc.
Just some thoughts : ) please be gentle. keep up the good work!
Thank you! Im working with reset points to spend on skills, now the system is like original Cookie Clicker where you get bonus damage based on your total lifetime gold collected (in this case damage).
Even with the most up-to-date unity web player, keeps crashing after the logo screen :( tried with firefox and chrome, both failed. please help! Thanks
Does the bonus from Siyalatas, Ancient of Abandon show up? I'm not noticing any change in DPS when I go idle. Thanks :) Great updates and crazily addictive!
Hello. The information on a character class pop-up icon does not update. It shows the basic bonuses. So Gate architect gives +2 Agility just for being a chosen character class. Cheers!