I have a suggestion that might add to the "flavor" of each run further. Supposing its a dragon-druid run, there could be 3 variations to the run, of which only one can be chosen at a time. It could bolster spells, faction coins or any other game mechanics, just like most adventure games offer a class (like warrior etc.). Upvote if this might be interesting..
How abt a spell system for spell acceleration? Like say accelerate a 10s spell to cast its effects in 8s and beginning the next cast after the 8th sec. (for increased price). Too much of the game is structured on # of spells cast. This will provide some respite, but balancing could be hard.
See when we were provided with content earlier, it came in batches, so adjusting took very little time. Considering that all of that content has been "re-organized" in the new UI , it'll take maybe a week to get used to and then you'll forget all about the "arduous" scrolling. Give it (them) time to breathe!
viscous goop is all you need. Enchant it with those artifacts and enjoy your regen. + this if u wanna thank me :D (btw, the purple goo monster drops viscous goop)
Its not easy getting over your valentine. But with this valentine event, the metaphor has been stretched a bit. I shall probably even mourn the end of the event. Its that op!