Semantic Satiation Badge
(30 points - 41,644 awarded)
Complete all 16 stages on "epic," killing the epic yeti
Goal Checklist:
All 16 stages completed on epic – Save your game for this to submit. epic epic epic epic epic epic epic epic epic epic
Broken Trojan = Life Badge
(15 points - 206,928 awarded)
Complete the 12th stage
Goal Checklist:
Stage 12 completed – Save your game for this to submit.
Concentrated Power Badge
(15 points - 195,612 awarded)
Fully upgrade any hero, unit or spell
Goal Checklist:
Hero, unit or spell fully upgraded – Save your game for this to submit. Best so far: 0
We need better upgrades for the "epic" units, for example the 6000 hp golem gets an upgrade for 50 hp... completely pointless. Also the Hero needs at least 5x more HP to be able to deal with Trials As others have said, your units max out relatively quickly and after they're maxxed out all the xp they obtain is rendered useless. This problem is highlighted with your hero unit. Im just about halfway through the trials and my hero unit has ~ 4k of unusable xp. By any chance could we have this excess xp go towards upgrading other units or at least serve a function?