I like the music. All five or six seconds of it. On loop. With an audible gap to the loop that makes you expect more. So yes, I like it, but bloody hell is it driving me insane. If it were a bit longer and/or looped without the bump then it might be better.
Would also be nice to be able to see how much health enemies in dungeons have, so you know if you're close to beating a dungeon or you've got a long way to go yet.
Rather badly needs a buy max button for late game. Considering you can end up buying thousands of any given upgrade towards the end of the game, it's a bit too much clicking.
Reincarnation and chest quests should auto-skip if they're left alone for long enough. They're kinda a chunk of Anti-idle in an otherwise very idle game.
Be nice if we could hold back the golems from spawning. They've frightened off a couple VIPs before I was ready, which is pretty annoying on high levels where it's a long trip to get back to.
There seriously needs to be a counter to the military guy's artillery strike. Seeing way too many swarms wiped out before they can get going because of them.
Prestige costs scale a little fast. Might be better if the cost doubling was limited to the tiers. That is, tier 1s doubled the price of other tier 1s but don't effect tier 2s, tier 2s don't effect tier 3s, and so on.
1: There should be an option to skip the animation of dead chips flying offscreen.
2: Dungeon time shouldn't progress while the dead chip is flying offscreen
"just delete your progress"? Do you mean like hard reset?
...Well bleep you too dev, no need to be an A hole to your players if you don't want to make an ending or anything.
Hahah... Get stronger =P