the accuracy needed to accomplish each click-task is annoying. I see no upgrade automation, and the only way to improve profit is more expensive machines. Not well thought out, and I didn't play long enough to run into any of the bugs mentioned. It takes a lot to make me review a game, and this was a whole lot of disappointing.
Been playing on and off for a few days now, and I really do like the game. Problem is, I'm getting discouraged trying to find the last few artifact items. Is each only found on a specific class or type of planet, or am I just unlucky?
Only thing I think this needs is the option to favorite or sort recipes in the crafting screen, so they show up at the top of the list. I upped my suggest/haggle, so I only make the most expensive of each category, but sometimes it's halfway down the list.
The only thing I'd really want added to this game is an Inventory button I can click instead of using the I key. Or the option to set it to z or something.
It's mildly aggravating to have to use both sides of the keyboard and a mouse when it's just the one key.
This has the potential to be an awesome game.
The Mouse based movement is ok, for short periods, but you need to be able to switch to keyboard controls, even if just in the menu.
In battle, selecting the enemy after selecting the attack needs a little tweaking. Make it so the area that highlights a particular opponent is a great deal larger. Also, the 'button' style of combat menu works a lot better when each action has a corresponding button on the controller or keyboard.
Glitch: Final Study level (4 flags) In both easy and normal (and I'm assuming the other difficulties as well) starting at the 3rd wave, the actual start of the wave does not sync with the scrolling wave bar. It is off by about a handy-icon width or two for every wave after. It doesn't matter if I wait, or if I call for the next wave early. It's not a fatal flaw, but it's a little annoying. I have reloaded the game, and it hasn't gone away.
The "Back" and "try again" buttons at the end of a level aren't working, at least on easy. I can still hit the main menu button, though, so it's not a major bug.
the side orders are sold slowly. i think it's a random chance when they pay depending on satisfaction. or something. i've been having trouble with waitstaff getting stuck grabbing a meal off the counter, almost every level now. very annoying