This game shows serious potential, however the fighting system is weak. All you really have to do is spam S over and over again until you win in any given non-boss fight. The puzzles are also uninteresting as they lack any real depth. That being said the story was great. The second cutscene one of the best cutscenes I have seen in a flash game. The boss battles are a whole different animal altogether because there are usually edges you can't fall off of. Being unable to block these hits and giving the bosses no-flinch really causes some wtf moments. I can say the second battle between you and Vandheer Lorde is the most epic feeling due to his moves that aren't overly annoying but are still powerful. Generic stat upgrades the option to switch swords/melee and buying special skills all seem been here done that and they aren't even done extremely well. I have to give this game a 3/5 because it is merely average. The art gets a 5/5 though because it is fantastic.
The game was alright and I to didn't get the badge, but I have one big issue with this game: the backtracking gets extensive. This is true even for the walkthrough, and is especially apparent if you have no idea what you're doing. I would like to congratulate you on what is otherwise a game well done.
I had a minor problem with a Rocketeer that ran straight past the helicopter and would not let me continue with the game. I eventually had to restart, but it has never happened again.
Aside from the glitch on the Space Map this game uses some sound 2d shooting mechanics. However i note that the secondary fire for the Grenade Launcher is overpowered, the variety of weapons, the secondary fire mechanic, the multitude of game modes and the good designs warrent a 5/5. However i must say that the Robot Force looks extremely awkward, and Zombie Invasion mode is a great deal of fun.
The Power Reel is extremely annoying i can no longer keep count of the number of lures i have lost to sea turtle because of it otherwise it is a brilliant game 4/5