This is a pretty fun game. Graphics are cute, gameplay is challenging but not overzealousy insane. It has a good amount of replay value and definitely something to look into if you're bored. 4/5
Awesome game, retarded first few comments. Wtf is up with Kongregate lately and crappy comments?
Anyways, this is a slightly worn gamestyle, but the graphics and music make it worth while. Not to mention it's by DYOG... guaranteed to be awesome! :D 5/5 and fav'd.
29 days on my first try. This is really addictive and fun in a wacky way. :P I'll add my obligatory ADD BADGES NAO comment while I'm at it. I love the ending. Definitely something I would play again. 4/5
Pretty fun! The challenge mode length is pretty appropriate - short enough to keep my attention and not tire me out too badly but long enough to give me a (minor :P) sense of accomplishment when I finally beat level 7. The graphics are good in an '80s way that makes everything look clean cut and very simple. So overall, this is a very well executed game. 5/5
Meh... as far as the gameplay goes, it's well done. But the type-kill sort of games are pretty much tired. It's fun for a little bit, but quickly gets pretty boring. Not really something I would play again, but the effort definitely needs to be considered. 3/5
I actually played to the end. It's easy and simple, but strangely captivating. The music was very calming, and the whole feel of the game was very well executed. I hope for some badges. 4/5
Awesome game. I only wish there were more missions and more things to buy, considering how much left over money you get after all the missions are completed. The last two missions were very clever, however. Can't wait for the next game. 4/5
Blargh... SO much harder than the last two. But I do like the set up better. My only complaint is that the vocals of the songs absolutely suck (in my opinion) and there should be some sort of instrumental option. But aside from that, SCGMD3 is definitely living up to its standards. 4/5
Pretty decent game. I definitely like the music, but it gets really monotonous after a while, but like said before... strangely addicting. The boss fights are pretty cool, but just a bit too long. Nice and original power ups too. I'm kind of borderline... so 3/5.
Phew, good thing I don't have a Facebook, lol. THAT would've been embarrassing... Though I really doubt a flash game can access any sort of account, let alone send audio. Still pretty funny. 4/5
Definitely needs badges, and definitely the best in the series yet. I love the defense game mode, really puts a good twist to the game. Very addicting. 5/5 *favs*
Though math isn't my thing, I still got a few kicks out of this game. It's very original, the graphics are good and the sound effects/music is nice. I definitely like how the numbers stack up under you as you miss them. Sort of like a Tetris: Math Style. 3/5
The aim/shoot method took me to about the 3rd battle to understand it fully, but once I got it down the game got really fun. Got to level 4 and just enough and a bit more to get the card. Really hard game, despite the fact I know how to play it moderately well. Requires a lot of strategy. 4/5
It's very promising, but could use some work like mentioned before. Flower respawn definitely needs to be faster, and maybe just a slight tweak on the speed of the Tars. Pretty cool graphics and idea to start with, but yeah.. a bit of work is needed. 3/5
This is a very fun game. To me it seems basically like Dungeon Siege in a very well done flash version. The item names, turn-based battle system, and overall graphics deliver quite an awesome atmosphere that is hard to do, especially in flash games like this. There aren't many things I can criticize, except for the fact that after nearly battle, you have to configure your equipment because you almost always get better equipment. Also, there needs to be a store or something. Just destroying items seems a bit pointless. Not to mention there's been a lot of times where I'm shrineless and potionless. *faves*
Very unique and badge worthy for sure. Usually juggling games are fast and frantic, but this requires you to slow down a bit and really concentrate on what you're doing. Ball interaction I agree upon, though that would make this game even harder than it already is. Anyway.. a nice job. 4/5