Really really cool concept, but with this sequence system it allows you to create very powerful and very specialised viruses. It doesn't matter which stats you choose, just push 3 of them up and you'll win. And the enemies have far too low stats in the end. Exciting at first, but gets really easy in the end. Still I really like it 5/5
very good idea, but needs a story line! And the parody character of this game is fun, but the longer I played the more I wished the game would be meant more serious.
really cool idea, but there should be a kind of penalty for choosing too similar tiles.. and somehow freezes at lvl 10 for me
4/5 for the original idea!
really good concept, especially de different usages of the special blocks is amazing. The only thing I miss is a Restart button, it's annoying to wait for the time to run out when you recognise there's no chance to win the level.
This is a really cool game, but quite easy - there wasn't even one single dangerous situation for my base. Even the attacks in the end of the game can be defended with a few minions.
I think you should really need effects of attacked territories to survive - also robbing money gets completely obsolete after level 4 or 5. And you should also need to use the different patsies - most of them you never use, because there's no reason for sacrificing a previous ones more than once or twice.
But still a very good concept 5/5
And another for Vertigris - this one seems very effective to me:
b,3,11;c,1,8;b,7,8;p,10,10;m,3,13,180,1,wwcrolww;m,1,11,90,1,crrurodr;m,10,13,180,2,crolwwww;m,11,13,0,1,cluodrww;m,4,8,0,2,1orwwcl1;m,7,10,0,2,wwrcloww;m,13,10,90,1,wwucdrol;m,10,8,90,1,wwjcrol;m,7,5,90,2,wwcrrorr;
My solution for Aqua Regia... I'm sure there are better ways, but it works.
c,1,9;b,3,11;b,10,11;c,13,9;t,12,6;t,9,7;b,6,7;m,4,13,180,2,cdroluwwww;m,1,11,0,1,orcrrrwwww;m,10,13,0,2,cdloruwwww;m,13,11,270,1,rrcrrowwww;m,3,7,90,3,cddl1oruuw;m,11,8,90,1,lclluuoddl;m,7,5,270,1,11uodrrcrr;