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shaggyman's Comments

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Coloraze

Play Coloraze

Jan. 15, 2012

Rating: 5

There is a lot of good in this game. The platforming is solid, the aesthetic is simple and great at the same time, and the level design stayed fresh for the duration of my playthrough. (till level 60) I eventually stopped because of the few faults I have with the game. The hit box for your character is a tad large in my opinion causing problems with precise jumps through obstacles. Also, the physics could be tweaked a bit to allow faster drops from one platform to another and to make hanging jumps feel more like skill and less like luck. Oh! And reconsider the time needed for each medal. For some levels gold seems to need computer precision to achieve whereas other levels are cake walks. All in all I loved the game and it kept my attention for going on two hours. Well done.

Lemmings

Play Lemmings

Nov. 27, 2009

Rating: 0

This needs to be front paged! Simply amazing and profoundly deep.

Pixel land

Play Pixel  land

Jul. 22, 2009

Rating: 0

Can't say much for the world, but glad to see your working on stuff. The guy was animated really really well for only pixels. Bravo!

William and Sly

Play William and Sly

Jul. 22, 2009

Rating: 0

Beautiful. This is both a game and art. I highly enjoyed this experience. I wish you luck in your future endeavors.

Spewer

Play Spewer

Jun. 09, 2009

Rating: 0

This level is not meant to be challenging. Just a little fun. Made me think of Indiana Jones escaping a temple. Hence the name. Enjoy. :D eNrllcFOxCAQhl9lvRPDwAy06RPo0Qcg2UQPXurB+P4Os8tIt2AbE6OrhbbfT2H+ybShYODcHCl2hlieOhhby+a4Lasvp4XGwmUQqNaXS2dq9XiV5XLaChdujXj9OD2fDdvNikCnGhf12JXjpwXZ9QK+0EG+gO0GW5Vudrv6PrttenibD3fz4/NxPh7uX+an15vJcgNLxkfiOwdEg8beUvpHgmvOFeiJUIv4fSLsS2chsCkCGoi/U6AfDAzXJmhgitcnuPDj+IcU5n0Kf1JMRLJXGifjfGKKBWQfPZFXCkpjIeeUSGko5EFJI3s1Q/VA9UD1QPUg9SD1wPzD4J0iQ84VJDuUEX+GPFshpwySeLblf5QkXDgnqhw/WGIVrtZOqXc4DuzYJzkuBCTn0zsEefId

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