There is a lot of good in this game. The platforming is solid, the aesthetic is simple and great at the same time, and the level design stayed fresh for the duration of my playthrough. (till level 60)
I eventually stopped because of the few faults I have with the game. The hit box for your character is a tad large in my opinion causing problems with precise jumps through obstacles. Also, the physics could be tweaked a bit to allow faster drops from one platform to another and to make hanging jumps feel more like skill and less like luck. Oh! And reconsider the time needed for each medal. For some levels gold seems to need computer precision to achieve whereas other levels are cake walks.
All in all I loved the game and it kept my attention for going on two hours. Well done.
This level is not meant to be challenging. Just a little fun. Made me think of Indiana Jones escaping a temple. Hence the name. Enjoy. :D
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