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shanus777's Comments

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Mass Mayhem 4

Play Mass Mayhem 4

Jan. 20, 2012

Rating: 0

dude, why did you have to release such a terrible sequel, its less responsive, more buggy, more lag, less content, the only thing that i liked new was the ICBM, nuke, and chainsaw, but that was way outweighed by the sheer decrease in quality, polish, and gameplay. fail.

Chuck the Sheep

Play Chuck the Sheep

Jan. 19, 2012

Rating: 2

i also saw a problem with teh last one, as i finished much past magma valley many times after all 99 missions, and still no acheivment :(

My "Dear" Boss

Play My "Dear" Boss

Jan. 17, 2012

Rating: 1

man, this boss must be LOADED to be able to buy those new pants and underpants every launch

Misfortune

Play Misfortune

Dec. 14, 2011

Rating: 1

fantastic game great job

Coins

Play Coins

Dec. 09, 2011

Rating: 3

please add an undo button + if you agree

Theme Hotel

Play Theme Hotel

Dec. 09, 2011

Rating: 10

hey guys if your having trouble with the elevators, just break them up into smaller elevators and they will be happy, because there are more elevators + so everyone can see!

Culmination

Play Culmination

Nov. 27, 2011

Rating: 11

+ if all you did was hit s for the final boss

Shore Siege 2

Play Shore Siege 2

Nov. 25, 2011

Rating: 2

oh look a shore siege sequel, try saying that five time fast

Freeway Fury 2

Play Freeway Fury 2

Nov. 19, 2011

Rating: 1

i really dont like how you improved your plotline, which was lacking, instead of your control scheme, which nedeed and still needs desperate repair, i like to run in the ongoing, and when i see a car that is in front of me, half a lane to the right, i go forward, and i die, i go right, and i die, the driving im fine with, but i think it goes too slow, and the timer in this is really annoying, because i cant get to the checkpoints in time because im so slow, it looks like you made some major achievments, but sadly, i will never find out what they are because i cant get past the first checkpoint.

Bloom Defender

Play Bloom Defender

Nov. 19, 2011

Rating: 0

i thought this was a really well put TD game, of course there is heavy competition (bloons, cursed treasuer) but i think you did a good job

Road Wolves

Play Road Wolves

Nov. 18, 2011

Rating: -5

i may be not very expert in racing games, as i dont really play them, but, id say the controls are a little rickety and swervy, which i really dont like

Cursed Dungeon

Play Cursed Dungeon

Nov. 18, 2011

Rating: 1

fantastic little mini-rpg good job

Lab of the Dead

Play Lab of the Dead

Nov. 18, 2011

Rating: 3

i am having the same problem probably everyone is having, im stuck at 99.3% with all reactions, but no victory. where is the end? can you please put up the walkthrough?

Kit and the Octopod

Play Kit and the Octopod

Oct. 23, 2011

Rating: 4

i honestly gave up at like the third level because i found that the control scheme was clunky and ineffective, i can blame some of this on our computer, but not all of it, that about 65% i blame on your game

Grinning Cobossus

Play Grinning Cobossus

Oct. 21, 2011

Rating: -13

i hate you. grinning collossus is from mazapan and it was much better, he was actually grinning. i hate you so much.

Developer response from Gama11

I'm ok with the fact you hate me. Mazapan gave me the permission to use the grinning colossus in my game, though.

Factory Balls 4

Play Factory Balls 4

Oct. 17, 2011

Rating: 19

i honestly agree with chenhsi, the first games were good puzzles, lacking in good gameplay, now you have good gameplay but really lacking puzzles, the two types of puzzles i expierienced were these: easy win, it might have taken some planning, but i won it fairly quickly, or i finished and realized that the stipes were switched up, and i had to restart, i honestly liked were there was more stimulation, more pieces, more things to expirament with, now its, glasses, paint, glasses, paint, dome, paint, glasses, paint for a good at least 17% of the game, probably moreeither that or it was uggghhh.... restarting and i might get the stripes right this time, honestly i was really confused at first, and thought level 11 was impossible because i thought the stripes were on outside, not inside, anyways, i love your games, but this was really dissapointing

Cut And Kill: Halloween

Play Cut And Kill: Halloween

Oct. 16, 2011

Rating: 2

nice take on the splitter series

The First Hero

Play The First Hero

Oct. 16, 2011

Rating: 0

i completely disagree with the fact that they did a lot of research, i bet they did some, but all from a wrong website, because they butchered most of the gods/monsters names

Rebuild 2

Play Rebuild 2

Oct. 16, 2011

Rating: 9

i seem to be expieriencing a glitch, where the camera believes that everything is two or there spaces upward and that it has to have random spasms alot

Rebuild 2

Play Rebuild 2

Oct. 16, 2011

Rating: 2

honestly i think you have done great, with the new fetures, adding name changing resource vision, reclaimable vision, helicopter, subway, ect. however there is one key feature that i miss from rebuild:zombie numbers, before zombies would pop up on the areas to haow you their danger, now we dont know any of the transitions, except from reclaimable to safe/trouble/hazard to infested/overrun it would be nice if those slashes could be removed and add different colors for the different tiers also, i think its nice, although unrealistic that scouting is always 100% safe, if youre sending a guy into an area far away from the fort, into maybe zed infested areas, unless they develop teleportation in two years, and even then he would still fail, i highly doubt that person will be safe, good job, looking foward to three

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