Giving every single enemy a super long ranged bow, then having them run around kiting you and only 1 of your characters had ranged is absolutely idiotic.
Seriously, like 12 dice rerolls and still no priest? This game has so many minor things that are just beyond aggravating and ruining an otherwise great game.
There needs to be wayyyy more intermediary fights like between levels 3-6. Once you clear out the first few groups, suddenly there is nothing you can fight without getting wrecked.
Please include a confirm button for entering battle. I don't know how many times I've screamed NO! because I didn't realize I was getting too close to an enemy.
The alternating speeds of the lines is this game's major flaw. Traps you in situations where there is literally no possible solution to win and forces you to depend way too much on luck.
Christ, the Violence Abolisher is so poorly designed it honestly made me stop playing the game. There is basically no indication which slot the axes are going to. Dropped the rating from 4 stars to 1.
Not yet, I will probably add one later this week.