Perhaps maybe narration? If a little story was added to the game, I'm sure it would boost the popularity. It wouldn't have to be a long thought out and involved list, but maybe something along the lines of, "Ah yes, the war on Dungeons. The Humans of {realm name here} have waged war against the { ? } for such a long time, trying to destroy their portals. But as they try to invade, they encounter numerous traps." I dunno, just something to get us going and not sending us straight to 'here's a dungeon, here's some baddies, kill them with this, see? Don't let them touch this. k thx'
I agree with Trilobyte. I feel like the pushers should be able to crush enemies against the wall if it's one tile away. Or at the least, do damage. It's a logical thing, in my opinion. I love how you guys pay attention to players and work on the game constantly. Also, I was surprised when I saw that the demon trap can't be upgraded... I was hoping for the chance to increase demon number, spawn time, or demon strength. One of the three would be beneficial, but a combination would be over powered.
Amazing game. Absolutely in love with it. I can't wait for further development and badges! For a game in Alpha, you guys really did an amazing job thus far.
Thanks for the suggestion. We're considering it.