Fun game for a few minutes, but still needs some polishing. Put in a mute button and make it easier to bring helicopters down. It's really annoying to hear that Koala squawking for three minutes straight.
I originally gave four stars... but requiring level six to pass the last gate is a game-destroying flaw. 2/5 for a very poor design choice. Why yank the carpet out of someone like that when they get to the very end? It's mind-boggling.
Cute game, nice and mellow music. However, the challenge here is based less on "thinking" as the description says - it is rather more dependent on split-second timing. Plan on restarting a lot if you're aiming for the hard achievement.
Very well designed game, and I like how the controls are very tight. Lots of platformers have horribly floaty controls but this one is spot-on. Good job.
Cave five is really lame. It's not unbeatable, but I hate when games have a really cheesy overpowered enemy that you have no choice but to outcheese him. Oh well.
Secondly, to all the kids out there who don't remember life before WoW, stop making silly comments about "stealing" races. WoW didn't originate anything, it's the most derivitive game ever made. WoW borrowed heavily from Everquest, which borrowed from Dungeons and Dragons, which borrowed from Tolkein and so on.
This is one of the most difficult Medium badges to get. Very frustrating to a lot of people that have only this achievement standing in their way of the Best of 2007 badge. Best advice I can say is to create a maze, but instead of upgrading dozens of towers once or twice, fully upgrade some key positions and leave the rest unupgraded just as the maze wall. Good luck!
For whatever reason, this game is the only one on Kongregate that is totally unplayable for me. My computer bogs down really badly. The "sticky key fix" doesn't help either.