Right, that's it. I formally give up on Jungle Brook. The 'hard' badge can go hang. I agree with all other comments that say such non-skill-based games should not be given badges. Down to 2 stars now (only saving grace is that earlier levels were kinda fun).
offs, I'm sick of games that are addictive but almost entirely random in terms of completing later levels. Would have been 5 stars, reduced to 3 for the sheer damned annoyance of it.
This is a great game, one of the best I have found here for quite a while. I started to get quite stuck on level 5 but found a way in in the end. The only thing that lets it down is the performance. My PC is a few years old, but not hugely under spec, but it really struggles with this game even on low settings. It's a shame.
The speed setting (+/-) only seems to affect forward/backward movement. Turning l/r is painfully slow and, to my mind, makes the game unplayable. Shame, as the research premise sounds quite interesting.
Lovely idea, and very well crafted. I agree that some of the controls are a bit odd: took me a while to really see how the RGB arrows work when moving pieces, and the spin controls get a bit trippy on some axes. But I don't think the precision is over the top. A great game. I hope you are working on an extra set of levels.