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shazin's Comments

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Monsters' Den Chronicles

Play Monsters' Den Chronicles

May. 18, 2013

Rating: 2

Yeah the loop seems to be caused by going back up a floor and then trying to go past the floor you came back up on. At least that is how the loop starts for me on any act.

Developer response from garin

Yep, this was it. Should be fixed now, let me know if there are any more problems.

Bat Country

Play Bat Country

Jan. 14, 2011

Rating: 3

Ha, I haven't heard, "run coward," since I got chased down a space station by killer tomatoes.

Saturday Night Bloodfest

Play Saturday Night Bloodfest

Nov. 06, 2010

Rating: 0

Why does the name ring a bell *cough*modaynightcombat*cough*, In any case the game is fun, and the upgrades keep you interested. Although I wish there were more passive upgrades.

Super Mega Ultra Evil Genius

Play Super Mega Ultra Evil Genius

Jun. 07, 2010

Rating: 1

The name reminds me of the rts/sim PC game Evil Genius, could you have...nah, anyway nice game here.

Class 3 Outbreak

Play Class 3 Outbreak

Jun. 07, 2010

Rating: 1

Pretty cool thing you've got here, but i wish unit navigation was easier, for example you could have single clicking a cop badge select that squad and double clicking move to the squad. Also if you add anything, put in a drag select, I hate having to micro each squad.

Alien Craft

Play Alien Craft

Jun. 06, 2010

Rating: 10

no tactics needed, just spam gunners. Also when the alien's spire can create the blue alien hulks fast than you can move you mouse from one side of the screen to the other, there's a problem.

Valthirian Arc

Play Valthirian Arc

Mar. 12, 2010

Rating: 0

wow, first none tutorial quest and the apprentice appeared- 1 pond, 1 mage...at level two... Besides that good game, a I like the sandbox option.

Hexcelle: Arena

Play Hexcelle: Arena

Mar. 01, 2010

Rating: 0

I think the game has problems multitasking, thusly the more things you make the less efficent the game gets, just my guess.

Hexcelle: Arena

Play Hexcelle: Arena

Feb. 28, 2010

Rating: 0

Maybe I shouldn't have said anything, now that button doesn't work at all D:

Hexcelle: Arena

Play Hexcelle: Arena

Feb. 28, 2010

Rating: 0

Nice thing you have going here, I can't award you with originality points, but I can award you for beating Bubble Tanks Arena to the punch. In any case I noticed the game takes longer to load things if you have to many celles/thoughts, which can be a problem for those who like to experiment. The other thing I noticed is that the start battle button in campaign doesn't always work.

Eridani

Play Eridani

Feb. 28, 2010

Rating: 148

Very good game, but must my attacking ships circumnavigate the planet to get to a target right next to them?

The Plant

Play The Plant

Feb. 27, 2010

Rating: -1

Good game, nice concept, although I wish you could put a limit on the number of drones in play during endless.

Space Miners

Play Space Miners

Feb. 26, 2010

Rating: 0

Not bad, although grammer can use a lot of work.

Plazma Burst: Forward to the past

Play Plazma Burst: Forward to the past

Jan. 29, 2010

Rating: 0

Good game, fun to replay with all unlocks, nice difficulty curve, and a healthy amount of gore. 5/5 from me.

Silohuete Undercover

Play Silohuete Undercover

Jan. 29, 2010

Rating: 0

controls take a little getting used to, but I have no prob with that, what does irritate me is that there are no checkpoints between harder rooms and that alarms carry though scenes, even after waiting. Fix this, the aforementioned bugs, and polish it up and you'd have a 7/5 game.

Hexcelle

Play Hexcelle

Dec. 09, 2009

Rating: 0

Since noone's hit mike's aim issue, I will so nobody will complain (for now). Missile cell have an invisible turret on them that does NOT move as fast as your cursor, thusly hindering tracking abilities, this gets worse as the missle cell is placed father away from the core, and is resolved by placing tech (tracking) and speed (firing rate) cells next to missle cells.

Hexcelle

Play Hexcelle

Dec. 01, 2009

Rating: 0

One question, is missle burn-in bugged, if the combo tread is correct, then my hexcelle should have it activated (its a slightly moded Feon's Gun).

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