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shinegull's Comments

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AdVenture Capitalist

Play AdVenture Capitalist

Oct. 02, 2014

Rating: 2

am i missing something because i have the look but i cant buy anything, theres nothing to buy?

AdVenture Capitalist

Play AdVenture Capitalist

Jul. 10, 2014

Rating: -1

Maybe an option where instead of looking at so many numbers on what you have, scale it down a bit, and put 1 mil instead of 1,000,000 , etc.would make it easier to look at I think.

AdVenture Capitalist

Play AdVenture Capitalist

Jul. 09, 2014

Rating: 1

perhaps a change to the achievement page, instead of putting four in a row, put 7 so just to make it easier to see.

Developer response from HyperHippoGames

It SHOULD actually scale with the browser... Actually, now that I've said that, I'm not sure if it's working. We'll look into this@

Astrox

Play Astrox

Mar. 28, 2014

Rating: -1

kinda just started but where do i get adamyte ore? somehow i got some after killing pirates but when i sold it, its not taken off the checklist

Idleplex

Play Idleplex

Feb. 21, 2014

Rating: -9

im watching the screen as the paddles auto move and have noticed that the paddles with move either close to the sheep or right before they fall, then move back to where they were, making the move absolutely useless. Maybe I've just started out and only have three sheep but still...

Mystery IQ Test

Play Mystery IQ Test

May. 06, 2013

Rating: 0

I would like a bit of randomization. Instead of having the exact same thing each time, you could make it so the answer will change everytime you start a new game. Another feature could be way the rooms are set. Right now, the game goes in a specific pattern, so everytime you begin, you get the exact same sequence of rooms. For example, the first time you play it is in a basic sequence, like Room 1, 2, 3, etc. However you could change it up and make it, say Room 2, 6, 1, etc. so that you a person cannot just replay and rush right through without thinking about it. You could also add a third feature where you have say 100 different levels, but each you play through, you will only get a specific amount, say 20 lvls per run, allowing people to have multiple playthroughs with slightly different game play each time. This could also allow a rewards feature where, if you play enough, you will have gone through all levels, and that will unlock either a reward, maybe a bonus cinematic or level.

no-one has to die.

Play no-one has to die.

Apr. 22, 2013

Rating: -1

dang, one of the best storylines I've see in a game

Battle without End

Play Battle without End

Feb. 25, 2013

Rating: 8

could you put the tabs in two rows instead of having to scroll? It might make it easier to move about

Battle without End

Play Battle without End

Feb. 23, 2013

Rating: 0

also, it would be nice if there was a clearer idea on how rebirth affects your character

Battle without End

Play Battle without End

Feb. 23, 2013

Rating: -1

anyone got the god blessed title yet? i can't seem to get anything above 13

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