shinykecleon's Comments

Game comments and reviews

A Knight's Story

Nov. 24, 2009

0

Ah, thanks, KnightofNoctu. I'll go ahead and assume the tongue is red :/

A Knight's Story

Nov. 24, 2009

0

Comment that's not a birthday wish: Just out of curiosity, what colors are the snake on Tristan's gold shield?

A Knight's Story

Oct. 13, 2009

0

Gbros, isn't the first star level 100?

A Knight's Story

Oct. 11, 2009

0

Aaaah. Makes sense. Level 97, almost to my first star :D

A Knight's Story

Oct. 11, 2009

0

Alien, how do you have five stars if you aren't even level 100 yet?

Time Kufc

Oct. 10, 2009

0

Xam, I think the spelling is meant to imply the scrambling and distortion of the world, not a cheaply disguised cuss in the title.

A Knight's Story

Oct. 07, 2009

0

Trust them? They're all fake. Anything that requires you to post spam on other videos is fake. Use common sense, please.

Toss the Turtle

Sep. 11, 2009

0

Lol, I don't think I've ever seen such a high production Nintendo parody. 5/5 and favorited.

Canabalt

Sep. 07, 2009

0

One could argue that the screen is wide enough to let you predict upcoming obstacles and prepare, but that didn't help me when I jumped onto a small rooftop, hit seemingly unavoidable boxes, completely lost my momentum, and toppled off the roof without any compensation... this game would benefit from an easier difficulty or a sensor that kept each rooftop from being impossible to navigate.

I'd probably like this game more if it were longer. Interesting premise, stealth-action mix, challenging, but... too short, I got through it in less than half an hour. A length similar to Don't Look Back (another minimalist game, oi) would've been nice. Er... 3/5.

Raider: Episode 1

Aug. 22, 2009

0

There's irony here: "there are no gimmicky features or unnecessary frills, just basic platformer goodness." "There are also hidden โ€˜relicโ€™ items for you to find," Aren't hidden items placed in non-linear areas considered frills?

A Knight's Story

Aug. 22, 2009

0

I'd say it's more of a troll, Kahe.

Elements

Aug. 20, 2009

0

I say they give Dagger and Short Sword a quantum cost, it's too good to be free, especially since there are more abilities that kill creatures as opposed to weapons.

Elements

Aug. 20, 2009

0

Porcupine, if you're going to comment, comment correctly, please.

Elements

Aug. 19, 2009

0

Point taken, lad, but any strategy that relies heavily on luck is not, er, a "strategy." True, you could mutate a powerful creature, but if it becomes something more powerful (I mutated a Black Dragon into an immortal 13/14 Golden Dragon), you're worse off than before. Personally, the closest thing I have to a strategy is mutating MY creatures and saving the chaos seed for the opponents.

Ps3 vs Xbox 360

Aug. 19, 2009

-1

I wish that a game creator could lose points for lowly rated games- you obviously deserve to lose points for omitting the Wii from this game. Nintendo FTW!

Elements

Aug. 19, 2009

0

Avoid ENTROPHY, Malekkai? They're the people without any strategy. Don't be hating for the sake of hating, it doesn't give you a better image. Btw, mutated Photon into 2/26 Amargio with Deja Vu, which copied to a 7/30 with poison.

Elements

Aug. 17, 2009

0

I love how the hourglass makes a clock sound when it's used.

Anika's Odyssey

Aug. 16, 2009

0

I liked this one a lot, the world is very detailed and expressive, and the creative ways on progression were interesting. The game is a bit esay, though, so 4/5.

Elements

Aug. 15, 2009

0

Whenever I mutate a creature into something with Deja vu, the copied creature is even weirder...