The "Crazy Challenge" seems difficult enough for a "Hard" badge.
With the non-Lux/Risk-like "single attack", fog, and the sheer number of hostiles, you're encountering -an- enemy at roughly the same time you're finishing your first 'set'. Regardless of your random position. The AI seems to 'lock on', or at least expend far more armies on the player than on fighting the neutrals or even actual opponents from that point forth.
Neither 'blitzing' that first opponent nor forting up manages to secure that front before you're virtually guaranteed to have two more fronts. If you started in Africa/Asia, sorry. From a sheer number-of-squares-to-defend versus points, it's mighty tough to find anything 'defensible'.
The Risk-standby of Australia is ok. And you can gather Indonesia andor Antarctica - but the enemy will have stacks to 30+ moving around South America, Africa, Asia and the Pacific by the time you manage the full set there.
Crazy is indeed very difficult. But actually the AI doesn't treat the human any differently than other AIs - the code doesn't even look at the IsHuman flag.
Crazy is indeed very difficult. But actually the AI doesn't treat the human any differently than other AIs - the code doesn't even look at the IsHuman flag.