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shrikedecil's Comments

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Hordes of Hordes

Play Hordes of Hordes

Feb. 04, 2012

Rating: 1

"Unit Ignore" waves are just brutal. They require you to not only -have- traps, but also to be -quite- trap-o-centric.

The Archerland

Play The Archerland

Oct. 16, 2011

Rating: 17

I would have appreciated being able to purchase the wood and stone production facilities more than once.

WarLight

Play WarLight

Oct. 09, 2011

Rating: 1

The "Crazy Challenge" seems difficult enough for a "Hard" badge. With the non-Lux/Risk-like "single attack", fog, and the sheer number of hostiles, you're encountering -an- enemy at roughly the same time you're finishing your first 'set'. Regardless of your random position. The AI seems to 'lock on', or at least expend far more armies on the player than on fighting the neutrals or even actual opponents from that point forth. Neither 'blitzing' that first opponent nor forting up manages to secure that front before you're virtually guaranteed to have two more fronts. If you started in Africa/Asia, sorry. From a sheer number-of-squares-to-defend versus points, it's mighty tough to find anything 'defensible'. The Risk-standby of Australia is ok. And you can gather Indonesia andor Antarctica - but the enemy will have stacks to 30+ moving around South America, Africa, Asia and the Pacific by the time you manage the full set there.

Developer response from FizzerWL

Crazy is indeed very difficult. But actually the AI doesn't treat the human any differently than other AIs - the code doesn't even look at the IsHuman flag.

Rock Transporter

Play Rock Transporter

Oct. 10, 2010

Rating: 1

I need an achievement for, "Did a backflip and still finished with rocks."

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