Not too bad though the food economy is a little off. Real hard to get food at first then ridiculously easy once you have a big farm or two. Recruiting survivor missions fail way too much though. Even at 95% for me.
It's like playing a whole games worth of Super Mario ice levels with the sliding. If there was an unlockable character that didn't slide all over the place it would playable for me. Feels like more luck than skill involed when I can try the same jump 20 times an get different results each time.
Damn how come most game makers on here don't understand the concept of a difficulty curve? Got locked into a stalemate on the very first level lol. They just produce too much crap for me to make any progress but they can't beat me either. I'm not even going to spend time trying to play this game if it wont even let you learn it.
Not bad though lack of a health upgrade kind of makes later waves feel like luck rather than skill. And the shooter virus's are annoying since their shots go through everything and become hard to see. Oh an with full upgrades I shot so much stuff it causes the game to lag a bit.
Hmm played it some more it seems the game changes drastically once you get your first hero to soak up gunfire. From there you just spam heroes an win. Don't get why some 3rd world countries have so many soldiers yet America is pwned so easy lol.
Maybe im judging it too early but its really annoying how in the early stages you can target the soldiers but more might randomly spawn an then you just lose. Right now its only 3 out of 5 for that might play more if I can stomach it.
Not too bad though the nut in the toilet should have been more visible. And I never saw a hatter message hinting at unlock only march. Had to cheat to figure that out.
Music is too droning an repetitive. Needs a buy multiple troops or sell multiple resources button. Also I just don't really get the whole tetris resource mechanic. But whatever its ok.
Got to day 32 an the games balance fell a part for me. It sent far too much crap of all kinds an because I could not target enemies I had lost the tower that had my anti air gun. That one loss cost me the entire game. Because of that I have to rate it down it shouldn't be that easy to lose the whole game.
Getting closer to finishing and I have to say inability to target specific enemies gets very annoying later on. Can easily cost you a tower an if its a mortar that goes down your screwed. I will say though I am not seeing glitches at all don't know what other people are experiencing.
I like it though it is too simplistic. Seems like the waves come slow enough there is never need to spread men out you just move them to where there needed. But then I could only stand to play about halfway through it maybe it got harder later.
Meh I played this game more since last nght an opinion of it is lowered a bit after fighting later boss's. It's not fun when they spam entirely too much crap on the screen for you to ever dodge. So you end up just burning through lives until they die which is boring. My suggestion is lower the lives available but make the boss's less freaking cheap.
Well I have no major complaints its an average shooter. However the boss fights were more creative than most flash shooter games so I give you props there.
lol Couldn't even finish the first level since half the words I tried showed invalid an then you have to waste time backspacing it away. An no I wasn't using slang.
Got as far as the 4th one before I got annoyed. The idea of hitting Caps Lock came to me immediately but it didn't work. I assumed I was wrong an kept trying stuff finally looked it up an you have to hit Caps Lock 5 times. Why? Makes no sense not going to bother with the others if you do dumb crap like that. Hint should be available from the start too not having to wait ages.
Wasn't that hard actually. Not if you understand you can combine items that is. Pretty freaky twisted version of wonderland though lol. In a way it was always kind of scary since it was so random something like this could happen.