really like this game. simple but fun. Not sure if its just my computer (it doesnt usually have graphical issues) , web issue , or if its some..game mechanic im not understanding yet but why do the bad guys have ..like a jagged like (like lightning) that randomly appears jumping between them?. it doesnt seem to do anything... and at times seems more glitchy then anything else
really like this game and i agree on what most people suggest:...
Some other suggestions i have are ... each area could maybe have its own music. The music you have is nice but its about 2 bars worth of music that just repeats ad infinitum . a little mixture would be good.
I would like some way to upgrade the auto attack bar to go faster. not REALLY fast but that would be nice for when u arent clicking... and some other upgrade systems would be nice. the game has a lot of potential and its minorly addicting albeit repetitive so with some changes this could definitely be up there with some of the better ones that have more longevity
More music is pricey, but Puzzle Fuzz's composer also has a Power Pop and a Chiptune band so maybe you'll like some of his other music!
http://nicktitle.bandcamp.com/album/small-victories
http://thetitle.bandcamp.com/
I'm also adding some more stuff to the game soon, so stay tuned
neat idea.
would be cool if there was a bit of character customization... when ever a game has you play as "you" it's always good to have a little customization. nothing crazy just gender and a few hair styles or something.
Wow how are so many people not understanding:
THIS IS NOT A SECOND GAME. This is a giant upgrade to the first game. Its still the first game which is why it seems "just like the first one" CAUSE ITS THE FIRST ONE, STILL. They just did a gigantic overhaul and added some stuff. So no its not going to be a totally different game.
I think its a good game and I already commented but since the only thing that carries over is Totems..there should be a way to at least get 1 or 2 without relying on luck. Like maybe each time you beat the zone boss you dont get a choice of loot..you just get the choice of totems because its totally possible to play run throughs and never get at totem if your timing or luck is a bit off.
love the concept. Does get a bit repetitive though.
...also does nothing at all save when you die? I just played for the past 2 hours..got pretty far. died. lost everything. Im hoping maybe totems carry over but if not its a bit silly and thought your choosing skill does get a TAD better , its by far not a great thing to rely on.
good game. interesting. Love the concept... but Must be hard if you're color blind. I'm not colorblind at all and sometimes it took my eyes a bit to adjust to see the colors.
Very neat game. The visuals are pleasing.
... am i the only one imaging that the brain is signaling the body to do something totally not important or stupid? .. MUST...SEND SIGNAL..TO... BUY...TACOS.
Still love this game...been playing it for months and months now... My friends look from afar and think im obsessed with a "weird excel spread sheet". I have a friend that also plays and we often talk strategy...and if I go out of town he comes over to take care of my cat ...and my trimps. .. How long have I been doing this? I don't really remember any longer.. just keep pushing forward
okay game...could definitely be better. I like the concept and the unfolding story but it didnt really get any where..game was over in like 2 minutes.
...then on the "End " screen there was a sword your main character doesnt have and some enemies you NEVER run into. am i missing something?
Thank you for the latest update! Finally after some (great ) updates , finally some streamlining and something that makes this a BIT more of an idle game. The new map system is all i asked for since i started playing
I like this game for creativity purposes.. its interesting and intriguing ...
Kind of reminds me of The first Drakenguard game where the more you do the worse endings you got. I got all 13 endings but part of me wishes i just stopped when I got "embark " cause at least two of the prisoners went free.
I am not sure why people are complaining....
It's a great game. maybe not as memorable as the first but thats because it was the first. I enjoyed the "story" aspect of it. I am glad they switched a bit from over head ship shooter game cause another one just like that would have gotten boring. Honestly i think they should do even more in different concepts. A racing one , an RPG style one, etc.
-Those who are complaining about the ads obviously didnt know how the game worked cause that was one of the first things i upgraded and i only had 1 (which was the point of having them anyways) .
And not sure with people being annoyed over the lack of "innovation" over an upgrade game... you upgraded stuff. no it didnt do it exactly like the first one but this isnt the first one. I enjoyed it.
so I like this game so far , but big question : is the only way to prestige changing classes? Can you prestige back to the same class instead? ... It just seems kind of annoying to be forced , in order to truly progress, to change classes of your whole party to classes you don't want to be.
Okay... I get that this is trying to be sort of a (slightly) more graphical take on the awesome idle game : Trimps .... and this has potential but not enough tutorial in the beginning , needs better balance...
and the "data box" or whatever on the bottom should have tabs so you can turn off stuff you dont want to see
More music is pricey, but Puzzle Fuzz's composer also has a Power Pop and a Chiptune band so maybe you'll like some of his other music! http://nicktitle.bandcamp.com/album/small-victories http://thetitle.bandcamp.com/ I'm also adding some more stuff to the game soon, so stay tuned