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The Case of the Mysteriously Missing Hat

Play The Case of the Mysteriously Missing Hat

Mar. 28, 2016

Rating: 0

very nice!

Home

Play Home

Mar. 28, 2016

Rating: 1

Games have always been "stories" to me ... so though I can understand the opinion that this isn't a game , and it "wasn't" in the usual sense... It's still nice to have a little easy interaction but mostly just enjoy a story. Well written, very drawn to the characters even though they were nameless. Enjoyed the little time i spent in the world you created. would like to see another game you make if you do one a little more fleshed out. On a side note: I did catch a typo somewhere in the middle (when the adventurer was out on a quest) but accidentally passed it too quick to catch where it was exactly to tell you. Just in case you wanted to fix stuff like that. Otherwise very enjoyable :)

Strange Magic Escape

Play Strange Magic Escape

Mar. 14, 2016

Rating: 0

errr... loved the game.. thought the puzzles were pretty clever.But...uhh.. that ending? lol

There is no game

Play There is no game

Mar. 09, 2016

Rating: 0

*slow claps* well played game... way to not be a game yet still be more fun than some of the games on here. ... Also not a game - by tommy wiseau

Reach the core

Play Reach the core

Jan. 23, 2016

Rating: 1

would be nice if there was some sort of ..Trading-in system.. it could be at really high cost but depending on your luck, almost necessary to continue the game. I've played this game for about a week now (literally not in game time).. stuck at around 550 feet because I cant seem to get a blue gem. not only have I got gotten one I've barely SEEN them. I know what level they appear in because i have seen 2 before. Yes 2 . thats it,..sadly on the otherside of the board and were unobtainable. I am assuming you can get one from a (?) node but again, luck. It could be expensive ..like alchemize 50 green into 1 blue. 50 blue into 1 red, etc. Maybe im missing something obvious?

Destination Kepler

Play Destination Kepler

Jan. 15, 2016

Rating: 1

really enjoying the game thus far. Could do without the generic speak and spell robot voice every 3 seconds though when you're doing stuff. :)

Reach the core

Play Reach the core

Jan. 15, 2016

Rating: 7

I want to really like this game. I love "dig" games, and i love upgrade games, etc. It has good potential but the grind can be a bit slow ...and The randomness of mines/laser/etc is a bit ridiculous and unexpected. A challenge is nice but when you drop straight down onto a rock... dig for 15 seconds to run into 43 bugs and then 2 more seconds and blasted by 3 lasers its just a bit odd... plus you are digging through a planet, not an alien base (as far as i know?) .. mines make sense (still dont like them though...id at least shrink their blast radius or give another second of time before they go off).. but lasers? ... and im only in the beginning of the game..i cant imagine if i were to play the game for another few hours @_@

Trimps

Play Trimps

Jan. 07, 2016

Rating: 1

STILL PLAYING THIS GAME. addicted lol. I would love to see some of the books you get be permanent upgrades... it would start making early runs of the game much faster. These tomes could be gold or whatever and when you get them, they are only there once and then are available/working even when you portal. These would be more of the "upgrade" type ones. .. like the ones that make trainers or gyms stronger, unlocking explorers (cause i personally want map fragments being made before they are allowed) or other things.

Shonen Idle Z

Play Shonen Idle Z

Jan. 06, 2016

Rating: -2

Decent game.. There's some aspects i like about the original more but some I like about this one more. - I am kind of OCD-ish when it comes to these games and tend to like to level up things in number sets (like by 25 or 100 levels). A lot of games like this will actually have the X24 or X100 blocked out until you have enough money to actually get 25 or 100. instead I have to hover over all of them to see what the cost of X amount of levels would be. Also a max button is nice. - I dont now if it would work with this because theres so many skills but ive played other games that have a button that allows you to spread ki (money/whatever) out evenly amongst all skills that you have available instead of clicking each individually. not Great or useful early game but it is later game. - Also I agree with a suggestion on here for some sort of sorting that allows u to sort skills somehow or truncate the list

Trimps

Play Trimps

Dec. 23, 2015

Rating: 2

so addicted! love it! one thought: There should be something you can obtain while idling for long periods of time (other than resources that get capped off) . A lot of other idle games if you are gone for days or months... either have 0 caps on money so when you come back you can make bounds in progress OR offer some sort of boost in another one. - Though I love this game.. it is something that it lacks.. its an active idle game which i enjoy , but like for example ill be gone for about a week... so its just going to idle ... max out my resources (in about an hour or so after leaving) .. maybe push ahead a zone or two but then just sit there doing nothing for days on end. ...Im not sure exactly what but some sort of boost or something would be nice , set yourself into "rest" (like you would click "Trap" or "mine" , etc) and come back to some temporary boost in HP/Dam/BLock or something

Tap Adventure

Play Tap Adventure

Dec. 18, 2015

Rating: -3

really good game , but its taken forever to get to the first 'prestige'/soft reset and so starting to tire on me but I'm going to try to stick it out until I get there. - Also .... besides the complaints the other people have as well (especially about the healing of characters being a clunky mechanic via the main buttons) , One thing that bothered me though is the cost to revive characters costing those green gems. It's fine i guess if thats what you want to do but maybe highlight it or have some pop up (probably not the best idea though) just to make sure. Since they are a 'rare' currency in the game, I don't want to accidentally spend them on reviving a character who is going to be revived in a matter of 2 minutes anyways.

Trimps

Play Trimps

Dec. 18, 2015

Rating: 1

Really good game! Loving it still... Got a dump question though: Obviously all the beasts are some animal/creature with a play on the word "trimp" infused in it ... But I can't for the life of me figure out what "Blimps" are supposed to be. Anyone have any clue? .... All I picture is a guy with an army of little creatures attacking an inflatable aircraft lol. Or maybe it just is supposed to be a Blimp but one description said it had 3 heads @_@ .

Trimps

Play Trimps

Dec. 16, 2015

Rating: 4

Great game. Love idle games and such and at first glance ill have to admit that I didn't think it would be very exciting but its very simple, yet fun and immersive. Great job! A little music wouldnt be bad but otherwise great.

Where is cat?

Play Where is cat?

Nov. 23, 2015

Rating: 2

I was bored and started to play. Thought I would zip through it and such but took a bit longer than I thought, was more charming than I expected, and I loved the little building up to the end party. Very cute little game. Tell your kids they did a great job as well :)

Swords and Souls

Play Swords and Souls

Nov. 21, 2015

Rating: 1

I love this game. It's very awesome and I love all the different ways to get stronger (so if you're stuck on one game mechanic you can still grow). -- however even after the update this month I am having terrible lag ONLY on the strength training and Dodge training.

Sentry Knight Conquest

Play Sentry Knight Conquest

Sep. 13, 2015

Rating: 3

pretty good game... REALLY could use a "bigger projectile" upgrade or extra projectiles.

Crusaders of the Lost Idols

Play Crusaders of the Lost Idols

Aug. 27, 2015

Rating: -2

Great game. Loving it. Just a few suggestions though 1.) IT would be nice if there was some way to check (without doing the math) how many idols you have earned while playing. You only get to see how many you earn once you get Nate and get the skill unlocked and click on it. would be nice to see a little icon with a number next to it , or even if it just showed it upon hovering over Nate's skill. 2.) Also would be kind of cool to have maybe a "Support" spot up in the corner where you can drop 1 character. This character does not add to click damage or DPS damage, however allows access to their clickable power (ex: magnify) as long as you've leveled that character up, have bought their power and have put them in that support spot. I find myself progressing so fast past the first heroes that i never get a chance to use their abilities...and throwing them in the formation at farther points in a run isnt worth the dps/click decrease.

Developer response from Codename_Enter

Glad you're enjoying the game. Thanks for the feedback. =)

Crusaders of the Lost Idols

Play Crusaders of the Lost Idols

Aug. 03, 2015

Rating: 2

I have played almost all idle games ive ever found. .. this one so far is the best. Just love the form and function of it. So great job. I'm not too far in so my suggestions are minor/visual. I would like to see maybe the characters level slightly larger. It's a bit hard to see. I mean you CAN see it but since its a bit of important information (at least in the beginning) would be nice if it was slightly larger or something. - Also (and maybe you have this function but I havent seen it)... I know you have a "level to max" function by holding down shift but i I would like to see a few more such as x25, x100, , etc. Im weird I guess but I tend to like to keep my characters at round numbers... but functionally besides that , sometimes you dont want to click to level them a bunch HOWEVER you dont want to use "max" due to it using too much money that you need for something else. ... that being said... Great game, keep it up. Can't wait to see where this one goes

Idle Online Universe

Play Idle Online Universe

Jul. 24, 2015

Rating: 15

very good for an idle game. Ive played many and enjoying this one a lot. A few thoughts though: - The upscrolling piece of wood bar that shows when you unlocked something or bought something (sometimes happens many times in a few moments) can be a bit view blocking and distracting. Perhaps just have it appear in the same spot and disappear from that spot. - Auto advance feature? In Idle games I should be able to progress as much as possible when idle. So when I beat one level of enemies, it should auto move to the next 'zone' and try to beat it . if you cant then it drops back and stays on the last zone until you manually send it up. Yes many idle games have this function, but its become standard for a reason :) .. otherwise I like all the stuff you can do (mining, challenges, events, etc)

Developer response from iouRPG

Agree - especially about the tips, i've been noticing how annoying/distracting they can be

Give Up

Play Give Up

May. 28, 2015

Rating: 4

Good game. Luckily I have plenty of enough practice dealing with GLaDOs to deal with Tasslefoot lol

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