Knights #1 and #2: Sir, a suicide bomber is approaching. Take it out before it kills us.
Archers #1, #2 and #3: Got to focus on the unarmoured zombies around him first. Don't worry he'll never reac....
Odd little glitch. If you make a training station, train someone there but sell the station while they are training they'll actually stay there and continue to train. You will not be able to see their progress but they will go up on the specialization after however long. Another thing I noticed is that while the highest ratings I was selling were like 8999 or around there, my "average rating" was over 19,000.
"fix this, fix this" comments. LOL, half the problems is not on the developer of the game's end. It's on yours/Unity's end. || For those with the loading issue, try using chrome/downloading Unity 3D on your computer. I do not know if this will fix it, you might just have a slow pc. || I feel for the devs of this game, I'm messing around with the Unity software to make a survival type game and it's hard as balls to get something that runs smoothly and looks good. The hacker issue is just a pain in the ass, but seriously, how lifeless do hackers have to be to hack a free game? That's just pathetic.
Last level walkthrough: Knock orange into spinner with wheel, use wood brick to knock apple over and jam the spinner, use 2nd wheel to hide the apple, use 2nd wood brick where the orange started. (Many levels have more ways to do them but this is the easiest I find for final one).
That's enough of that :/ this game is soooo bloody boring and the badge of the day should NOT be on this game, it is NOT worth it.
1/5, I hope they actually throw this game out to the curb.
Speed + Loot are some of the most important upgrades if you want a good cash flow (bosses only come by number of units killed, so you want to avoid killing units and collecting chests which the loot helps raise its cash flow)
I have not beaten the game yet, but to beat the second boss, speed is again a priority to dodge the red and green balls. (What the hell are these things???)
For anyone complaining about the end of the day, just click the x to continue.||| On a side note, I am one Rare and 2 Great Objects away from being 100% complete lol
Strategy/Tip/Guide: Mess around until you unlock elves, once unlocked, focus on range upgrade tree and dominate with 15 elves on the battlefield (hit the cheaper units upgrade as well in the middle tech tree for saving resources).
When playing hard difficulty, elves will win every time if you use them right.
So you wish to use this special attack do you? Too bad, you bought multiple so now it shall be random!
FFS... Seriously, I get through 15 days, buy 2nd attack and it is completely random which one plays. So when I want to use the quick slash attack, too bad, you're using your shield and slowly moving to stab, when I want to use the slowly moving to stab against some opponents, too bad, you're using the quick slash attack and are now open to all attacks.
Either make the moves on different buttons or warn people that their forward + attack skill will turn to shit when they buy more than 1.
In-game achievements = Impossible.
Last Fight = Auto lose.
Unlockable Characters = Worse than the 3 you start with.
Seriously... The last level of the building requires 100 people... I have 88 and the only thing left is the impossible boss level. To scout the entire map would require the last level being scout-able, at this moment it is not. Besides all that, like others have said the 0% danger issue something is wrong with your programming. When you "win" the game the last scene you should be having a stop(); command so people can read the text. Overall, 2/5. Copied the Rebuild idea without successfully pulling it off and making a less functional game.