There needs to be a spawn indicator along the edges of the screen, such as a flashing arrow as a warning. It's totally GAY dying because a wave of enemies just randomly come along.
Needs levels so the player can take breaks. Also the type of upgrade you get and the time it takes them to spawn is too random. Plus, I like music in a game. It's a part of the experience. But this music does NOT fit a shooter game at all. And where are the sound effects?? The 'pew, pew, BOOM'? New releases on Kong have really sucked lately, and this isn't an idle 'game', so I'll be nice and give a 4/5.
Thank you for your awesome feedback! We are going to change the music and add sound effects very soon! Thank you for playing! :)
All of your suggestions have been added! :D
Sorry, can't play this. I mean, you can't use ARROW keys for movement? They're ARROW KEYS! Come on! I'll give you 24 hours to fix this, which is way more than fair. 5/5 right now. Don't make me drop that rating.
Wow, I'm so red faced right now, it was on my list of things to do that I never got to. What makes it worse is that I'm left handed. I'll update this tomorrow with arrow keys coded in.
Pretty cool game. The main thing that I don't like is that you can't move diagonally, so the character is constantly getting stuck on corners. It'd also be cool to know what level you are on so you know when the next bonus level is, and if we knew how many candycanes the candycane doors cost to open. Still a nice game. Is there an ending? A final room?
Game started out interesting, but I don't know what I'm doing. Why am I clicking on the Mothership? What do the Supply Crates do? Is there an end to the game, or am I just wasting my time on an unfinished, never ending idle? Really like the art and the music, the overall feel of the game. Sadly, it's just another amateur flash game that will probably never be fully developed. 3/5
Controls are very crappy. First off, not everyone is right handed. It literally takes 2 minutes to program arrow keys for movement. Secondly, program the spacebar for interaction, instead of the mouse. Or better yet, let the player choose what controls to use. Again, only takes 2 or 3 minutes to program that... And yet you haven't done it. I want to 1/5 for lazy work, but I want to 5/5 because it isn't an idle game. 3/5
Fun for about 20 minutes, then you realize that you have to watch ads in order to open chests. If I wanted to watch ads, I'd go to YouTube. I wanted to play games, that's why I'm here. 1/5
This isn't even a game, and it has a 3.2 rating. Kong used to have 3 or 4 great games uploaded every WEEK. It's been a good couple of years, but Kong is officially dead. Oh, and 1/5.
Oh, cool, another idle game, with no ending, and it isn't even 'finished', so there's that great possibility that all of your 'progress' will be erased. MAKE A REAL GAME! 1/5
You probably misunderstood it then. It is all ironic. I actually found it quite funny.