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SirDodger's Comments

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Factory Balls

Play Factory Balls

Feb. 02, 2008

Rating: 0

Simple and entertaining, and not so long that it got annoying. Great job.

Areas

Play Areas

Jan. 30, 2008

Rating: 0

The only thing I didn't like about this game was the total lack of useful menus and iconography. It took me longer to figure out the menus than the game itself.

Feudalism

Play Feudalism

Jan. 30, 2008

Rating: 0

Fun idea, but combat gets pretty boring after a while.

Indestruct2Tank

Play Indestruct2Tank

Jan. 30, 2008

Rating: 0

Cute, interesting idea. The story mode was stupid, though, I see no point to its addition.

The Last Stand

Play The Last Stand

Jan. 30, 2008

Rating: -1

Fun once, but not a lot of replay value.

Smileys-War

Play Smileys-War

Jan. 30, 2008

Rating: 0

Fun, fast paced. I seem to recall a multiplayer version that was more fun, though. Playing against the computer gets old.

Fancy Pants Adventure: World 2

Play Fancy Pants Adventure: World 2

Jan. 30, 2008

Rating: 0

Well put together game, though it is amazing how much load it puts on my CPU. Finishing the game was fun. Going for all the trophies was a fun challenge. Bonking a shell 20 times was mildly annoying, but at least not too hard. Getting all the pants was really irritating in places.

Orbular

Play Orbular

Jan. 23, 2008

Rating: 0

As much fun as I had at the beginning, I admit that playing the slow haul after dying on level 14 because I picked up multiball is irritating.

StormWinds 1.5

Play StormWinds 1.5

Jan. 21, 2008

Rating: 0

I don't like the part where if I choose weapons I don't like, then there is no way to go back and restart the campaign (it automatically reloads the campaign to where I left off.) The problem is that if you change weapons mid-campaign, the new weapons start at a low-level. The dual experience/money scheme isn't terribly well thought out or balanced.

StormWinds 1.5

Play StormWinds 1.5

Jan. 20, 2008

Rating: 0

Fun game, but a bit buggy still. Finished the first mission in campaign three, and the aves ended, but it wouldn't return to the buy screen. Game balance needs to be fixed; the basic cannon seems like the only way to go.

Orbular

Play Orbular

Jan. 16, 2008

Rating: 0

I enjoy the game, but I am irritated that multiball is a liability in Endurance Mode. Multiball is most of the fun of pinball style games.

filler

Play filler

Jan. 12, 2008

Rating: 0

Fun game, but it starts lagging around 25 or so, making it increasingly difficult to play. The ball respawn when one is crushed is annoying, too.

Anika's Odyssey

Play Anika's Odyssey

Jan. 11, 2008

Rating: 0

Cute, it reminds me of Sprout. Great kids' game.

Monsters' Den

Play Monsters' Den

Jan. 10, 2008

Rating: 0

Too easy, but grinding to get the badge at level 50 was annoyingly long, even with racing down avoiding as many non-boss fights as possible. It would have been more interesting if the stats system were a bit more intricate, so that, for example, adding Dex to your fighter would give him more quickness.

Four Second Frenzy

Play Four Second Frenzy

Nov. 29, 2007

Rating: 0

Fun once or twice. Note that if you don't wait for the credits to end before you press the play again button, you don't necessarily get the badge. Took me four tries to figure that out (note that I only found the game fun once or twice.)

Seven Deadly Sins

Play Seven Deadly Sins

Nov. 29, 2007

Rating: 0

There's nothing quite as sad as trying to get girls drunk and screw them... in a videogame. Nevertheless, even though the gameplay itself was kinda simplistic, the idea was fresh and interesting, and worth playing through once.

Ring Pass Not

Play Ring Pass Not

Nov. 20, 2007

Rating: 0

Too much luck, not enough skill. It's like playing uno against yourself.

Micro Olympics

Play Micro Olympics

Nov. 19, 2007

Rating: 0

I never knew an angle/velocity game could be so boring.

Bot Arena 3

Play Bot Arena 3

Nov. 18, 2007

Rating: 0

The dragon is hard, but the AI is perfectly predictable. He shoots at the closest target which is outside of his minimum range. If you've been telling your shield to get in close, then the dragon won't be able to hit it, and will switch the the closest legal target: the sword. ** If you don't understand the AI of the game, then I can understand not liking it. There really isn't much more than customizing your robots and learning to game the computer AI. Personally, I loved it. My favorite was sending a heavily armored decoy in and sneaking up behind with a jackhammer bot.

Triangles

Play Triangles

Nov. 14, 2007

Rating: 0

Original and annoying. Congrats on a great game.

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