to my mind, the only thing keeping this game from being super popular is the fact that the objectives and some of the mechanics are not clearly spelled out. the puzzles themselves are very interesting, but sometimes I had trouble figuring out what exactly I was supposed to be doing! still 4/5, though.
it goes to a black screen with music when I push continue, doesn't go anywhere else, sometimes crashes flash. the music isn't gameplay music, though, it's menu music.
on my 24th turn, I had every single territory but tasmania wiped off the map, and somehow blue spawned in the middle of africa with 27 armies! cost me the badge! I MAD, BRO
so much of this game is well done... I had it rated 4/5, but it forced the 5/5 out of me with the boss music at the end. felt so epic to have the trumpets going. love it.
I have two major issues with the game. 1.) the survival mode at the end should be unlockable, I don't like having to play all the way through again. 2.) the cannon balls should NEVER be able to be UNDER loot, because I keep dying due to not dodging things that are covered by coins.
protip: cover the height meter with a post-it or something, that way you focus on actual jumping and not where you are. after I tried that my average score was 270's to 320's, up from low 200's. worth it.
this game was pretty dang lame. continued to play, however, because I felt as though I could not let such an easy game conquer me merely through boredom... gah. so bad.
for boss ruch, make sure you go to options and set the shooting options to toggle... not having to hold down the shoot key will make life infinitely more easy. I beat sun snail without losing any health.
the red remover games are the only games I feel obligated to keep playing past the badges... HAD TO BEAT ALL at par, else I can't stop. 31 took a while.