Honestly, I enjoyed this, but it was a lot of mouse-work, and there was legitimately no benefit to a run lasting more than 5 minutes after a certain point.
In the first version of the game you could open the Master egg menu from top bar, that'd be good to implement in this game. Having buttons to go to the first screen and the furthest screen you've reached on a run would be good too. You also ought to keep the same amount of significant digits across different figures (i.e. number of parasites that are "sent to attack" and number of parasites generated.), and it would probably be best to show at least to the second or third place after the decimal.
Having more than two options to invest in prestige would be nice too... say, a mastery level for each type of parasite which could provide a bonus to attack or production, or an option to increase the frequency or power of a multiplier cell. Having other bonuses for certain parasites colonizing certain types of defeated cells (Iron, Fat, Nutrient, Blood, Royal Blood) would be interesting as well.
Adding a "flag" of sorts to mark where your best run went to would be neat.
At once point, the cost of my armour upgrades went negative, and gave me back a couple billion gold, I've hit level 4700, with over 183k healing/s still.
Loved (and am loving) this and the first game, but the interface in this seems clunky and overdrawn, love that it's more graphical than the first, but at this point I think it's sacrificing too much function for beauty.
Excellent game, wish there was more too it, compared to other idle games, it's got an interesting visual progress mechanic, but nothing to do with your PPIs so far as I can see, and the early-game balance needs a bit of work.
As a minor bug, the date doesn't change when you ascend, so you can start off in 2050 and not yet have the moon landing done.
Need to include a timer for larger building blocks, like when you first unlock humans, it could take several hours to get a single one. Could be there is one and I haven't found it, I've only been playing for a day or two.
Total g/s is misleading, it should really be "from buildings," or "from economy." Instead, it makes you think that it includes the g/s from your countries.
Destroyed by a single Prussian Catonist from WAY further than its range on the last wave. Lame upgrade system, lots of "wasted" battlefield, no variety. 2/5 stars, sorry.
what do you mean? dont reset x1, x25 etc? it's problem?